Quote:
Originally Posted by revots33
Universal seems to rely very heavily on motion sim rides that invariably make me projectile vomit. I'll take good old splash Mountain.
Agree that motion rides generally suck, and I did get nauseous on the first HP ride in Orlando (not the newer one). It's never worked well for me; I'd rather see practical effects, as you say with Splash Mountain. Well decorated sets are much more immersive than screen things.
Ironically, some of the older-style and less fancy sim rides are actually better, when it's just you in front of a screen without all that much pretense of "you will NOT know what's real and what's on a screen!!" This includes stuff like the Minions ride, the defunct Back to the Future, old Star Tours, (haven't been on Simpsons but I'd guess the same), etc.
The worse newer ones all follow the same template too. Brief weak roller coaster action, then pause in front of a screen and see HP/Transformer/Spiderman shoot something, then some more weak roller coasting.
Rides like Splash, Pirates, and Haunted Mansion that invest money in detail will always stand the test of time, as opposed to stuff like Spider-Man that's basically garbage now. It's amazing to me that we've had most of the technology we need for AAA modern rides for 55+ years.