I kinda agree with most of OP and enjoy these more broad threads.
I think alot of people confuse making high variance +EV moves as not being solid, it just takes longer for 'results' to show.
Also I'm not vey good at explaining stuff but here goes with something I've been thinking of but not sure how to do mathematically yet...
Most people accept that you use a hand range and and not a pointwise
"LOL i pt him on AceKing" (tk u terp
) for villian yet through their decison process alot come up with whether a certain action is just +EV or not. Obviusly the final action bet/raise/call or buy/sell is limited.
Instead IMHO they should think of how it outputs a distribution of EV dependent on different perturbations of the hand range. It's this very difference in people's choice of hand range and hence EV that leads to arguments in close spots and c/f unanimous threads where the range is narrow or stable under addition/removal of hands.
So my definiton of a 'solid play' is one that is +EV and under perturbation of 'sensible' hand ranges is still +EV.
Hence marginal spots where the edge is small and slightly + EV a solid play would be where there's isn't much uncertainty in villian's range that impacts EV.
Conversely where there is sufficient uncertainty in villian's range e.g due to poor handreading for it to be -EV for some ranges then its an unsolid play.
Obviously eating well, exercise, playing tiltfree come into play but that's another discussion.
Quote:
Originally Posted by qazikm2000
Really like OP, tyvm!
I quite like the idea of occasionally folding the best hand to save you money/stress/ opportunity to make mistakes on later streets/ later hands. Really cool way to put it
I believe verneer made a post about this idea -mainly how preflop mistakes compund later in his long moving up through micros thread.
Last edited by munkey; 07-28-2010 at 12:55 PM.
Reason: ('sensible' as in adjusted w.r.t perceived ranges/history/gameflow e.t.c )