SB bets 3 bb, Hero raises to 12 bb, CO fold, SB reraises to 26 bb, Hero calls all-in
Spoiler:
Turn and River: (55 bb in pot, 2 players) J T 3 K 9
SB turns over A K Q 4 for A-hi flush
SB wins pot
My thought process:
Preflop > Garbage hand.
Flop > Three pair. SB pot bets into two players on a drawy says something, a made hand or strong draw. If I only had naked top-two pair, I may have opted to just call, or maybe even fold with my shortish stack (is that way too tight? I feel like pot bet from the small blind felt like "I'm going to pot on any turn", which could have left me with super awkward spot with naked two pair). But the fact that I have three pair means:
1. I block all sets
2. I have 6-outs to a full house instead of 4, which will help me if I run into a draw
Raising pot will put half my stack in. If I had a significantly bigger stack I may have just flat called, but I figured with shallowish stack now was a fine time to get it all in. Felt like an awkward spot.
So, I really have no experience with mtt, with stack sizes and how thing go there this might be a logical shove. But I would like to say that three pair is usually not that great of a hand, especially if deep stacks are being pushed around.
1. In general, even hands like top two are very vulnerable and against people willing to commit a lot of money are a small favorite at best. Essentially the only hand they are stronger then are lower two pairs, but who stacks off with those?
2. Blocking power: I got hurt a lot shoving with this type hand and repeatedly facing sets or duplication with better draws and I'd usually think : uh these blocker don't really block often. But that's the wrong way to see blockers, blockers only make sense when we don't condition our opponent on holding that part of his range that's happy to stack off in a given situation. In other words, blocker work when we are taking aggressive action betting on the fact that it is less likely for our opponent to have a certain hand, but once they shove...well the probability of them holding something is either zero or one in any given hand.
When you block all pairs and also have crucial card jd, villain donk range is still pretty strong.
Could you elaborate on why having the J-diamonds is particularly crucial here? Would your actions be any different if the diamond in my hand was a 5-diamond instead?
It reduces the number of combinations that donk the flop. With 5d would stilll call and not raise.
I'm stilling not understanding why it would be better if we didn't have the Jd. Is it because we'd want the Jd to be in villain's range, so they could have a single pair + flush draw?
I'm stilling not understanding why it would be better if we didn't have the Jd. Is it because we'd want the Jd to be in villain's range, so they could have a single pair + flush draw?