Quote:
Originally Posted by Da_Nit
Tell us more about this.
It was called "Pirate Adventure" or something, and the audience sat in an amphitheater of like 50 seats, each with a VR helmet and a keypad. About 20 feet away in the fake plastic rocks was a hidden camera. Behind the seats was a booth where I sat wearing standard pirate garb and a screen and a keyboard, and we could see each other and I would interact with them.
The animation they'd look at during the "experience" which lasted about 7 or 8 minutes was some Lolterrible year 2000 era amateur computer graphics and I would create games out of what was happening on the screen, like during a segments with a bunch of sea monsters, I'd tell everyone to kill them with their swords. And I would randomly push buttons on the keyboard to arbitrarily award points to them, which had no meaning or consequence. Or during the "pirate party" scene with animation of pirates drinking and singing, I'd tell them whoever let's out the biggest "argghhh" or dies the best seated dancing gets points. Or here come the evil pirates, quick push the buttons on your keypad to shoot the cannons! And the tourists wild furiously mash the keypad while I'd hit the button to begin the animated sequence of cannons firing, while continuing to award points.
The experience was incredibly lame, so I would just do my best to be entertaining and be funny on the spot, and also the littler kids would have their minds blown when I'd interact with them and know their names, etc.
The first couple weeks on the job, I was just a barker at a booth trying to sell passersby on the experience and sign them up, and then one day when another actor called in sick, I got my big break, and for the rest of the summer I was better known as Cap'n Crustybum.
The irony is that what really got people to sign up for the experience wasn't my barking, but seeing a bunch of tourists in helmets swinging around invisible swords or mime-cheersing a beer glass. It looked like those people were having a ****ing blast. So the present group of suckers was the best possible advertisement for the next group.
The boss even explained it to me as such when training me (not in such a dickish jaded way of course) and emphasized to me just how important it was to have the audience be as animated as possible. Whenever I'm at some live show at an amusement park or something and the warm up guy is like "Now let's hear how loudly THIS half of the audience can scream!" or some ****, I always think of the Simon Says nonsense I'd put those tourists through.
Good times. Good times.