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09-13-2015 , 06:19 AM
I have recently purchased both volumes of your book. I am really impressed with the quality of information in these works. I noticed that you have made a lot of use of computer simulations. I have had an interest in Mathematics for some time now, but I am a complete n00b when it comes to programming. Can you give me some advice on what to learn to get started writing programs to do poker calculations? Is there any programming language that is particularly suited for poker?

Last edited by CasinoR7; 09-13-2015 at 06:27 AM.
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10-06-2015 , 09:14 PM
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Originally Posted by yaqh
So, I looked into this, and it's actually a lot more inconvenient than I expected, given the size of those datasets. Sorry to go back on what I said, but I'm not going to be able to release that info in the near future. Sorry for the inconvenience.
http://forumserver.twoplustwo.com/sh...9&postcount=91

yaqh, so this was back in 06-04-2014... could u share in the EDVis format now? ty

Last edited by XTYME; 10-06-2015 at 09:20 PM.
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09-19-2016 , 03:40 PM
I am considering buying these books very soon. I am excited about the material based on the reviews in these threads. I was wondering whether or not the information in the books and video packs have been devalued because of the emergence of Pio solver and other GTO solvers. My assumption is not really, since working through these problems allows us to learn how to manually create ranges and this can be applied at the tables easier than just studying a Pio Solver output. However, I haven't seen much discussion on these books in the past year. Side note, I have read MOP and have CREV and Pio. I just want to confirm that all the information in both versions is still worth the effort to read now than it was a few years ago.
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09-19-2016 , 10:59 PM
In the first book, Tipton shows how to solve push/fold decisions with a short-stack against 1 player, does anyone know the math for 2 or more players?

For example, say I have 33 in the CO w/ 10bbs no ante and I want to know the EV of the shove. Everybody behind covers me. Lets for simplicity's sake that the first caller of the all in will call w/ 77+, AT+. The 2nd caller would need TT+, AK, AQs and the 3rd caller would need JJ+, AKs. Ty in advance for any help.
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09-23-2016 , 01:05 PM
I’m not going to do it but it is quite doable with some effort.

A general EV equation is

EV =Sum over all outcomes { Pr(Outcome Oi)*EV(Oi)}

The outcomes are hero shoves and beats both villains, hero beats A and loses to B, hero beats B and loses to A, hero loses to both. Note winning over an opponent has to consider a card showdown win or an opponent fold. That would make 9 detailed outcomes where hero is involved, for each opponent can play and win, play and lose or fold. For each outcome there is a payoff based on bet, pot and stack sizes. Since you know your hand and villain calling ranges, you can use an equity calculator to estimate the probability of each outcome without folds and use that in conjunction with the payoffs to get EV(Oi). A tricky part is estimating joint folding probability outcome but assuming independence is usually adequate instead of combo counting.

As I wrote this, I thought perhaps I should replace the phrase “some effort” with “a great deal of effort”
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11-19-2016 , 09:00 AM
I have not followed poker or the poker world at all for about 6 years. But before I lost interest I was pretty well apprised of what game theory work had been publicized. I read the Chen and Ankenmann book and had privately corresponded with one of those offers.

I happened to find this thread via google, not sure if it's the best place to ask but would someone tell me what the state of public game theory work is these days? Is there for example a completely worked out HUNL strategy within realistic parameters (regarding bet sizes for example).

Is the book discussed in this thread an advance over the Chen and Ankenmann book?

Also how much are pros these days concerned with understanding game theory?
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11-19-2016 , 10:01 AM
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Originally Posted by Micturition Man
I have not followed poker or the poker world at all for about 6 years. But before I lost interest I was pretty well apprised of what game theory work had been publicized. I read the Chen and Ankenmann book and had privately corresponded with one of those offers.

I happened to find this thread via google, not sure if it's the best place to ask but would someone tell me what the state of public game theory work is these days? Is there for example a completely worked out HUNL strategy within realistic parameters (regarding bet sizes for example).

Is the book discussed in this thread an advance over the Chen and Ankenmann book?

Also how much are pros these days concerned with understanding game theory?
Game theory has evolved way beyond The Mathematics of Poker. Around 2 years ago somebody came out with the first "GTO solver" that solves specific river scenarios assuming certain ranges and bet/raise sizes. It has now evolved to the point where you can solve all the way from preflop. This began to be explored in Expert Heads Up No Limit Hold’em, but calculations are now much quicker and accurate as well.

The more game theory can be used in certain kind of game, the more pros are concerned with it. For example, HU hypers can be solved entirely all the way from preflop (max 25BB depth) so understanding game theory is crucial. But it won't be as important in full ring games, simply because you find yourself playing heads up much less often.
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11-20-2016 , 03:54 AM
Thanks tobakudan.

Is PioSolver the solver you were referring to? Are there any competitors?
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11-20-2016 , 04:11 AM
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Originally Posted by Micturition Man
Thanks tobakudan.

Is PioSolver the solver you were referring to? Are there any competitors?
The first one was GTORangeBuilder (in the form of an online solver). PioSolver came later. Simple Postflop is its only competitor I know of.
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12-04-2016 , 03:23 AM
Hi Mathew,

When do you think your new book will be released?
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12-05-2016 , 03:50 AM
Some of the turn solutions don't agree with solver solutions. In particular section 13.6, page 229 says "he uses his half-pot sizing most often and his block-bet
sizing occasionally.", but I find the opposite is true. I have used two different solvers, and none agree with the solution provided by the book. Anyone else has found these discrepancies?
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12-05-2016 , 04:34 AM
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Originally Posted by XXIV
Some of the turn solutions don't agree with solver solutions. In particular section 13.6, page 229 says "he uses his half-pot sizing most often and his block-bet
sizing occasionally.", but I find the opposite is true. I have used two different solvers, and none agree with the solution provided by the book. Anyone else has found these discrepancies?
You have to have every little setting exactly the same, so my first guess would be that you simply have some seemingly minor differences that happen to have a fairly significant effect.
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01-10-2017 , 10:33 AM
Can someone show me how the author goes from equation 10.1 (which gives the EV for the BB when betting turn and river with the nuts) to the formula for optimal bet sizing shown at the beginning of section 10.3: B = 1/2(-P+SQRT(P^2+2PS)

The author says to take the derivative of EV with respect to B and set it to zero. The logic makes sense to me but I'm trying to do the math and am getting lost.....has someone done these steps ??
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01-10-2017 , 12:15 PM
Hi, I'm trying to apply into excel some basic scenarios using your EV calc method.
Since I'm not confident I'm applying it correctly, don't you mind whether I did it correctly?



ty very much
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01-11-2017 , 12:27 AM
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Originally Posted by 4-Star General
Hi, I'm trying to apply into excel some basic scenarios using your EV calc method.
Since I'm not confident I'm applying it correctly, don't you mind whether I did it correctly?



ty very much
With P=35 and S=150 the above formula says the turn bet sizing is 36.6 = B

This sets up a river shove of 113.4

You can use the above P, S, and B in equation 10.1 to get the EV.

What I'm having trouble with is the steps in deriving the above formula from equation 10.1......has anyone done this ?
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01-27-2017 , 12:54 PM
Hi,

I have started reading Vol1 and Vol2 but not from the beginning to the end...
I started picking up several parts I am particularly interested in.

So at the moment, I am reading vol 2 / p.70 about the sizing on turn (GGOP vs % of the pot).

and it is said that if we are in PvBC spot, then GGOP is better.

My question : in practice (no toy game, but real poker hands), how could be determine a spot is PvBC?

After thinking about it, I thought about these requirements :
-Hero's range Equity > 80% vs V's range equity.
-static board, (NO draw), but this second condition is generally induced by the first one (when there's a draw, Villain's range has generally more than 20% equity on turn).

Are these 2 requirements OK to determine a PvBC spot?
Should we change these 2 conditions a bit (lower the equity requirement or 1 draw accepted for example)?
Do we need to take something else into accounts?
What would the requirements be for a flop spot to be PvBC?
What would the requirements be for a river spot to be PvBC?
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01-28-2017 , 04:44 AM
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Originally Posted by poker-hero
Hi,

I have started reading Vol1 and Vol2 but not from the beginning to the end...
I started picking up several parts I am particularly interested in.

So at the moment, I am reading vol 2 / p.70 about the sizing on turn (GGOP vs % of the pot).

and it is said that if we are in PvBC spot, then GGOP is better.

My question : in practice (no toy game, but real poker hands), how could be determine a spot is PvBC?

After thinking about it, I thought about these requirements :
-Hero's range Equity > 80% vs V's range equity.
-static board, (NO draw), but this second condition is generally induced by the first one (when there's a draw, Villain's range has generally more than 20% equity on turn).

Are these 2 requirements OK to determine a PvBC spot?
Should we change these 2 conditions a bit (lower the equity requirement or 1 draw accepted for example)?
Do we need to take something else into accounts?
What would the requirements be for a flop spot to be PvBC?
What would the requirements be for a river spot to be PvBC?

I now think the above requirements are not good.

What about this criteria : number of hero's combos >= overpair (so this includes overpairs, 2 pairs, sets, trips, monsters...) divided by number of Villain's combos >= overpair

After studying a few Turn spots, I'd say when this metric is above 10 (?), then it's a PvBC spot.

Is that metric enough to determine a PvBC turn spot?
Do you think 10 is a right threshold?
What about the flop and river spots? Same metric? Same threshold?
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02-18-2017 , 12:06 AM
Hi every1,

first off, thanks for all this help.

I have heard this 2 volumes are the most advanced books for HU NLHE. I'm playing MTT's and wanna master the HU battle, are these books ok? which one would you recommend for MTT's? Is there going to be any other better HU book anytime soon?

ty
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02-19-2017 , 09:34 AM
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Originally Posted by BenjOTB
Hi every1,

first off, thanks for all this help.

I have heard this 2 volumes are the most advanced books for HU NLHE. I'm playing MTT's and wanna master the HU battle, are these books ok? which one would you recommend for MTT's? Is there going to be any other better HU book anytime soon?

ty


Doug Polk's HU course is da nuts.
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02-19-2017 , 12:14 PM
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Originally Posted by AguaPorFavor
Doug Polk's HU course is da nuts.
ty a lot man, never heard of it before.. anybody supporting that?
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