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Push spots, 1 thing Push spots, 1 thing

05-15-2018 , 11:39 AM
Hello 2+2 another genius question :P easy one:

We are in a sgn/mtt with 12/15bb. We are in MP/BTN. We get a hand wich is a push but not a "great hand" like AXo, KTs, JTs, 33, 89s, KJo

In bb there is a guy with bigstack and he is a maniac and we know he is going to call very wide.

Push or not a push? and why? I used to avoid this. Recently start doing it and it seems to work for good. I mean, sometimes I lose anyway but I win a lot too and find some folds also. Is it right? or just some luck? Should we wait to spot a medium stack/Thighter guy?
Push spots, 1 thing Quote
05-15-2018 , 12:10 PM
Depends on the size of the other stacks, the blind increase volume and speed, as well as the number of places that pay and the number of players left.

I'd fold em all given the info from the op.
Push spots, 1 thing Quote
05-15-2018 , 12:33 PM
Quote:
Originally Posted by Bob148
the number of places that pay and the number of players left.

I'd fold em all given the info from the op.
who wants to finish second? play to win.
Push spots, 1 thing Quote
05-15-2018 , 01:19 PM
Post actual hands. You'r describing a variety of different spots as if they are identical. There's a difference between 15 bbs and 12 bbs. Ax hands are entirely different to 98s. With 15 bbs I'm not shoving any of the hands you have listed into a very loose player with a big stack.

Last edited by SharkytheFish; 05-15-2018 at 01:20 PM. Reason: typo
Push spots, 1 thing Quote
05-15-2018 , 05:34 PM
Tighten up against a loose caller, and mostly shove hands that you expect to be ahead of his calling range. e.g. If villain calls with any ace and any pair, and KJ+, you shouldn't jam JTs, since you'd be getting it in behind.
Most of the hands that are listed as "+EV jams" on a push chart get most of their EV from fold equity. If a villain doesn't fold, it's not profitable to jam so light.

You can do some work away from the table. Input a calling range for your villain (in a tool like Equilab) and then run the numbers to see which hands have X% of equity against his range. e.g. If a random villain had a calling range of 22+,A2s+,KTs+,QTs+,JTs,A2o+,KTo+,QJo (which is 26% of hands), the only combos with >45% equity against his range are 33+,A5s+,KJs+,A8o+ (14%). You can shove a bit wider than that, because villain will fold sometimes (unless he literally calls with 32o+), but the EV calcs get quite complex when you take blinds/antes and fold equity into account, especially when you have to consider other players waking up with something. The number-crunching works best for Blind vs Blind, since you're guaranteed to be heads up there. And in that spot, it's generally the case that people fold "too often", so you can actually shove wider than push charts say. That said, if you know someone calls more often than whatever's optimal, you should tighten your jamming range, such that it contains more "value" and fewer "bluffs".
Push spots, 1 thing Quote
05-15-2018 , 06:05 PM
Nice post Arty.

Unless you're playing 6max hyper sitngo, you're gonna have some reads once you get down to 10-20 big blinds. When it folds to you, the most important opponent behind you is in the big blind, then the small blind, then the button, etc; the better your opponent's position, the more they can call you profitably; or the closer they are to closing the action, the more hands become profitable to their position. This is because of the possibility of a 3rd player picking up a hand, which really means you gotta hit a decent hand to win. How's JTs in MP sound now?

So when it actually folds to me, the first decision is shove, raise 2x-3x with my range as a whole. I don't think that in today's game you can get away with shoving some monsters and A5s, while 2x-3x raising other good hands. You're probably going to lose consistently vs anyone decent.

I think the bold deserves its own thread.
Push spots, 1 thing Quote

      
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