Quote:
Originally Posted by tombos21
Interesting thread.
1) Versus GTO, mistakes with mixed strategies don't lose.
2) The reason is because if an action line is mixed, there is indifference about which branch to take. Both options have the same ev.
3) However, making mistakes vs GTO does lose indeed.
4) But the point is
where it loses.
5) It doesn't lose vs fixed GTO if an action (strategy) is mixed/indifferent.
6) It loses vs fixed GTO if an action (strategy) is pure (it's not indifferent - there is a preference).
In the AKQ toygame, when K player checks and faces a bet vs a fixed GTO player with a balanced polarized range, the K player can't make a mistake because his strategy at GTO is mixed between calling and folding, so he is indifferent.
However, that same player can make a mistake when deciding whether to check or bet the K. He is NOT indifferent, his strat is not mixed: he must purely check every time, and if he bets he will make a mistake.
Overall:
1) Where the strategy is mixed, you don't lose vs GTO if you deviate (frequency-wise), but you can be exploited.
2) Where the strategy is pure, you lose vs GTO if you deviate, and you can lose even more vs a non-GTO exploitative strategy.
Bottom line: GTO does profit from mistakes, but those mistakes are not the ones made at indifference points. Instead they are the ones made at points where there's a preference.