Quote:
Originally Posted by Stagg
These weren't actual hands I played, I can't remember the action now but I saw a straight on the board a while back and it just got me curious about how to play the spot if you end up there.
The point is that it depends how you got there. If your line makes sense (for repping a better straight) and also your range contains more straights than villain's range, and you think villain would never check if he actually had it, then you have a good spot to bluff him off a chop. If your line is such that he'll never believe you, or it's possible for him to have the nuts at a decent frequency, then bluffing is pointless.
Cliffs: It's not just the fact that there's a straight on the board that's important. It's whether you can credibly represent having an even better straight.
P.S. If villain jams on you when the board shows a strong made hand (meaning your hole cards have no value), the general rule of thumb is "Don't call off your stack if the
best you can hope for is a chop".