Quote:
Originally Posted by Hand2note
Some tips to make RangeResearch work with larger databases:
1) Try to use Base Stats filters or Expression filters to lower the amount of found players, ideally try to test it with lets say 1000-2000 players and try to increase it until it will not freeze for you. You can do that by being more specific or just by increaasing required hands filter.
2) Another method is to cut the main popup that you are using into smaller popups. That way it will require lot less resources to run and you should avoid freezes.
Lets say you want to study topic: Caller In Position
a) So you open popup editor.
b) Right click tab"Caller IP" select "Copy tab"
c) In range research report select Create popup
d) Paste the tab which you have copied into that newly created popup
e) Run range research report
That way it should not lag even when you will use large amount of filtered players.
Not seeing those images you posted.
Now it is staring to make sense.
Basically I can analyze a large database of hands but I should do it on a narrow scale, such as look only for SRP position vs position for example?
Sorry for confusion, I've never been the brightest bulb and I am dimming with age.
To be clear, once I initially import all my hands (~10m) from other database, I don't need to re-import those hands but I do (currently) need to be relatively precise when i query that database via RangeResearch?
Please post those images again as I want to make sure I do it right.
FWIW I was running an entire complete report on 10m hands with a short cutoff (50 hands) and using a HUD similar to the DeathStar that you guys sell. Intensive research so I guess I'm not surprised Im having issues.