I have a 2TB library of over 100 possible HU spots (for 200NL, 100BB).
SRPs
3bets (both IP, and from SB or BB)
4bets (both hot and cold)
Squeezes (Both open, call, squeeze, call, fold and open, call, squeeze, fold, call)
For SRPs, I subdivided the 1,755 flops into 29 distinct game trees that solve the following flop dynamics:
- 7-8 Disconnected
- 4-9 High Connected
- 9 High Disconnected
- A High Monotone
- A High Wheel
- A High + High Disconnected
- A High + Mid Disconnected
- A High + Low Disconnected
- High Connected
- Highest Connected
- K High Disconnected
- K, Q High Monotone
- Mid-High Monotone
- Paired (12 different types)
- T-Q High Disconnected
- Trips
- Wheel (no A)
- Wheel Monotone (No A)
BvB is still in the works. I have:
- SB Limp, BB raise, SB 3bet, BB 4bet, SB Call
- SB Limp, BB raise, SB 3bet, BB Call
- SB Limp, BB raise, SB Call
- SB Raise, BB 3bet, SB 4bet, SB Call
- SB Raise, BB 3bet, SB Call
Still working on the sub-divisions of flops for SB Raise, BB call and SB Limp, BB check (over 100 GB each...)