I'm just about to go into a meeting so my reply will be in two points this morning.
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Originally Posted by Larissa123
No answer?
Sure, done. And sorry, guess I missed this the first time round.
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Originally Posted by borborygmi
Andrew will you be in Copenhagen?
Yes but only from the afternoon of the 26th to the afternoon of the 28th.
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Originally Posted by Pr3dat0r
tbh, it does not only lag to show the latest hands, but also has a limited number of hands shown, I have noticed that the other day when I was trying to find one hand like 8hrs ago on the same day, it was not there anymore. It showed like history of 5-6hrs back only. After some time it did not show that time either. Maybe it got sorted out after a while, I did not check it after, but I am guessing that you cannot see all the hands if you had more hands that this app can show
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Originally Posted by Hatebreedd
I think it only shows the 500 most recent hands you have played but not sure So if you want to review a hand best to make a screenshot of it when you
play alot of hands per day
Yup, that's the one. This is mostly down to system constraints. We're working on improving this section of the client, hopefully there'll be improvements in the next couple of months.
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Originally Posted by Whatnot
Loving playing on the site. Some minor feedback as you design future challenges. Personally, i greatly prefer challenges that:
a) require you to do something moderately difficult many times as opposed to very difficult a few times
b) are more affected by your own decisions
Re a), I find it frustrating when you have a challenge like'be dealt a pair then be dealt a higher pair the next hand' and it seems you wait forever for it to happen. I understand it's variance but after a while it starts to be a negative experience. A challenge like 'win post flop without a pair', where you have to do it 50 times, it may take extremely long but after each session you've knocked down a handful of them, you feel you're getting somewhere.
Re b) I find it more fun and engaging if it's something like the win post flop without a pair one mentioned above, as opposed to see a flop with Q J T (for example). The ones where player choice has more influence do affect my decisions sometimes, which has just got to be good for game conditions overall
I wanted some variance in Challenges because I figured that people who might not normally care much about loyalty schemes would get lucky and take notice of it. Obviously there's a flipside to that, but I'm definitely coming round to your way of preferring ones that require 10 steps rather than 1.
There's another problem though, in that I want to make them kind of interesting. By requiring 10 steps in a minor Challenge, it needs to happen every 50 hands each time. That severely limits how interesting or varied they can be.
I think that for the next Challenges season I'll reduce the number of Challenges that require 1-2-3 steps and increase the ones that need more, but I don't think I'll go too crazy.
As for Challenges that let you make different decisions to clear them faster, I'm a bit torn too. I'm not a fan of making people play worse in order to clear them faster, because I think that just increases the skill gap between the most dedicated grinders and more casual players.
That's why the ones I've included that you can affect are ones that tend to make you play better.
It's impossible to tell which Challenge your opponent is on, so you don't get to assign him too much extra probability that his check-raise is a bluff (there's a small chance he has the Challenge, then it isn't certain he'll bluff more often just because he has it). It therefore won't affect (m)any decisions taken against you, but it makes you play slightly better by increasing the usage of a line that a lot of casual players take too infrequently in their normal play.
So any suggestions along those lines are welcome.
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Originally Posted by Avizura
I'd like to ask if somehow the CPU usage can be lowered, it doesn't feel snappy enough for me to play more than 6 tables, (not even more than 4 tbh). Although I am using a crappy laptop, but most recreationals have crappy PC's too
I've asked the developers to look into it, but I think it's basically not possible. I've said in this thread for a while that it's our biggest software problem, and that's mostly because we can't fix it. We have other problems too (game history sucks, tourney lobbies suck) but we can do something about those. It's the kind of problem that becomes less important as time goes on because the average computer becomes more powerful, but that's not exactly a good solution, sorry about that.
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Originally Posted by P0kerM0nk
Another bug I have is with tiling tables, I mostly play 6 tables and they slightly overlap each other but thats not a problem.
So I have 3 on top of my screen (No1-2-3) and 3 on the bottom (No4-5-6). When I start a session and I open table by table
they pop up on places 1-2-3 and 4 but with the 5th and 6th table it goes wrong as they also open up on place 4 for whatever reason.
Not the worst thing but imo worth fixing
And maybe not worth the troubles but I'll ask anyway; I hide my taskbar so when I open up tables they fill my whole screen
but I always move my bottom 3 tables up a bit incase my taskbars pops up and covers part of my tables.
Prob bit hard to get around this programming wise I think but no idea, thanks anyway.
And what is btw the hardest challenge?
They overlap on purpose - it'll reduce the tables to the minimum possible size (640x480) and then if it can't fit them in properly it'll overlap. We have pretty big tables so this seemed the best way to deal with the problem.
For your layout problems - when you selected tiling, what shape did you select for the tiles? If you did 3x2, it should definitely add table 5 at middle-bottom.
For the taskbar, wouldn't it work for you if you didn't hide it? Then the tables would appear in the right place. I'm not sure if I understand correctly, but if we had the tables move every time the taskbar moved, I'd be worried that we move the buttons as someone's clicking them (imagine if they had the taskbar on the side of the screen instead of the bottom, then it shifted fold to raise). It's also going to be a pretty unusual set of circumstances that it ever actives and apparently quite a hard thing to fix.
If you do change the position or shape of the taskbar, you'll be able to re-tile and the client should reorganise tables to fit in again.
The hardest NLHE major is "Reach a flop with two cards ranked J or higher and one card ranked 2". That's 3,475 expected hands.
The hardest NLHE minor is "Have everyone fold to you when you are in the SB" - 760 expected hands
The hardest PLO major is "Flop an ace high straight using an ace from your hand" - 3,534 expected hands
The hardest PLO minor is "Be dealt three hands in a row that contain an ace" - 640 expected hands
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Originally Posted by funt1986
Thanks for your replies whastup and UnibetAndrew.
Resolution is 1366 x 786. I haven't got a clue what that means but it's as high as it can go.
It's the number of pixels that the screen can display (x axis by y axis). It's the most common resolution in use today and a lot of laptops can't go bigger. Early on in the development of the client someone decided that 640x480 pixels was as small as we'd need to get, but I can only assume they didn't know what multi-tabling was. But now it's fairly fundamental to how the client works and I'm afraid it'll be too hard to fix really, sorry.
My predecessor here says it's the biggest thing that they got wrong when they made the client. I only came to Unibet in Sep '13, 6 months before the release, so that one definitely wasn't my fault, even if lots of other things are
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Originally Posted by Pr3dat0r
i have the same resolution. basically what Andrew said is that we cannot have 4 tables without overlapping since 640x480 x2= 1280x960. The width is alright, but the height is not, since 960>768 (from 1366x786). This means we can only have 2 tables side by side without overlapping
Yup, that's right, although the table itself is 640x480, the windows stuff makes them a bit bigger (the bar along the top and the outline along the sides).
Last edited by UnibetAndrew; 02-16-2015 at 05:57 AM.