Quote:
Originally Posted by madlex
From your time at Stars, you probably know the numbers like what percentage of players even know how much rake they pay. I think the average 2+2 poster vastly overestimates that number.
A large percentage of recs are aware of the average time that their deposit lasts. The bigger the rake, the smaller the lifetime of a deposit; the fewer regs there are in the game, the bigger the lifetime. In the equilibrium, higher-raked games have fewer regs per table, so recs' lossrates are about the same, the difference is that most of those losses land into Stars' shareholders' bank accounts, and that high-raked games are making regs redundant and poker grind less viable as a profession.
My point is that recs' lossrates in Split HE have to be much lower (i.e. the winrates less negative) in order for them to enjoy the game as much as normal CGs because doubling up is less frequent in Split HE (in terms of double-ups per dollar of rake, probably not per 100 hands).
On a side note, I think that the lack of 'winning moments' was the reason why Beat The Clock died, or should I say, why Stars failed to find a price point for it that would satisfy both Stars and enough players. A significant share of the prize pool was distributed among those prizes that were less than 1 BI and thus didn't feel like winning.
Quote:
Originally Posted by MCAChiTown
Aside from the split pot rake I think I might enjoy this variant.
Actually, a game with 3 boards would be fine with me - at those times when I'd win at least 2/3 of the pot, I'd enjoy a net win despite the rake.
Perhaps the Power Up bugs slowed developers down too much, prompting them to release this crude 2-board variant that requires little programming due to the existing implementation of RIT. They had to release something in the spring, were probably planning a more innovative variant, could have made Pineapple, Holdem Hi/Lo, whatever novelty, but the PU issues took their time away.
Last edited by coon74; 03-29-2018 at 03:36 PM.