You don't even have to go outside the poker industry... the entire basis for their rewards system is price discrimination. If you play especially high volume you effectively get 50% of your rake back (which can be converted to cash) which is functionally identical to paying half the price that a new player is.
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That is not the same thing at all, because in both cases you are selling different products. Note that even if two workers have the same job title, they will have vastly disparate skills. Labour is thoroughly heterogeneous and no two people do the same work, even if the job is similar it will be impacted by soft skills like general intelligence, emotional intelligence, punctuality, work ethic etc. etc.
Almost every single time you hire someone to do a job (that isn't of trivial significance) the price is negotiable, where you have your max willingness to pay and they have a min willingness to accept - and the price you arrive at falls somewhere between those two points.
Employers do it all the time. Companies often strongly discourage employees chattering about salaries, not just because some people are more qualified and have more experience, but also because your salary is in part a function of how desperate they perceive you to be. If they come in with an initial offer of 60k they may be willing to pay as high as 75k, but there's no chance in hell that they'll make you that offer if they know you have no other options.
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Yes, different goods sell at different prices (duh), but a firm selling the same product to different people at a different price is practically never done and for good reason, as such a practice breeds resentment.
There's no industry at any level that doesn't do this. The entire basis of retail is that the retailers get a different price when they buy from companies in bulk. It's incredibly common to offer student and senior discounts because these are two groups that're more sensitive to changes in price. Coupons, employee discounts, happy hours... these are all ways that companies discriminate on price offering an identical product.
Why would people be especially bitter about this? If you're interested enough to learn how the price system works you're probably capable of understanding why it works the way that it does.
If basing it on volume is offensive, maybe a better option would be to do it on the basis of how long you've gone without using the service.
It starts off at 5%, say. If you're all in and choose not to opt in, it reduces the price by 10% to 4.5%. Do it agian - it reduces to around 4%, and so on until it's reducing by very small incremental amounts. After x number of hands the price drops to around .5% and let's say this is where a hypothetical player decides it's worth the vig, and so they use the feature. Now the software would bump the price up by 10%. This makes it so the price is always roughly equivalent to a persons max willingness to pay.
There're different ways to calibrate it but anything along these lines would be just an enormous improvement from their end and make it so all players benefit to some extent.
Now we just need one of their forum vultures to drag this piece of red meat back to their boss so they can claim it as their own.
Last edited by Abbaddabba; 08-02-2019 at 03:53 PM.