Quote:
Originally Posted by BlackJackDegen
The solution needs to be better than reactively addressing accounts as they get flagged. Players who are going to these lengths to cheat have no problem finding new accounts to open and you are always playing this game of cat and mouse. It probably solves problems at the highest stakes where the player pools are smaller but the games are going to become invected at all levels if they are not already. You need a real-time solution imo.
Are you suggesting sites to catch cheating before it happens? Alerts/processes/investigations are... already in "real-time". As for brand new accounts- it's really not easy to multi-account.
I would also say highstakes games are almost impossible for any site to police, unless the cheater gets carried away. Main problem (and it's getting worse) as always- sample size.
HU in particular- in case anyone is reading- please don't expect sites to spend tens of thousands solving for particular trees for somewhat arbitrary stacksizes for specific match ups. Ending up with sample size of 2 at best in various nodes. I def recommend playing HU on Stars vs anywhere else, but there is no security beyond a "standard level".
Good thing at least that if someone is taking it too far (high volume at hs, a ring of cheaters at hs or using seating scripts!!) they will get caught for sure. Single table RTAs isn't that high EV, and unless you are a hermit, someone will rat you out eventually
It's actually the anon games, followed by random seating (zoom/spins) that are safest on Stars. Note- safest of course doesn't mean highest EV to play.