Quote:
Originally Posted by rocketragz
What do you base the bold claim off of?
I guess in some sense with poker being a game of hidden info it is actually simplified. I.e. there isn't that much you can maneuver around. Every decision is just you just trying to maximize EV- which is something that can be estimated well compared to chess.
Even deepstacked hunl, or 6max cash games with different dynamics (fish etc), it's not that hard to use backwards induction to work out what to do/how to get better. Like you would "solve"/go through some spots etc and have better and better estimates of ranges. And these days with software help, either through pseudo gto solvers, or statistical analysis there is only one way to get better. If you go through your database and see that you are losing money with opening 86o on the button in 6max you would fold it next time. If it's really close you look at sb/bb's stats to see that they are not defending enough and then you prob can make it a +EV open.
In terms of concepts in poker- they are all variants of how EV of a strat works (EV of betting vs checking, blockbetting oop, EV of betsizes etc). Once you understand how poker should be played, know some game theory, the better players are just better at these spots. You can also throw in tilt factor, icm and even the "6max hyper sats timebanking to not be on BB when blinds go up".
In chess, due to how abstract it is, it's really hard to use backwards induction to work things out. You literally have to learn thousands of concepts/positions/themes which have little connection intuitively. An easy example- why is King+2 Bishops or King+Bishop+Knight a win vs lone King, but King+2 Knights vs lone King only a draw? There is no way you would know without having studied it, and if you don't know this you have massive leaks in your game missing some possible drawing combinations involving sacrificing pieces to remove the last pawn(s). You can also say something about opening preparation- which is a must if you are at high level chess- but it doesn't qualify as "concept/strategy" in my book although it definitely requires a ton of work ethic.