Open Side Menu Go to the Top
Register
We need to be able to use our coins. We need to be able to use our coins.

08-15-2018 , 03:32 PM
Hi there i have 26k coins just sitting in my store bankroll, with no use for them.

Can you please setup a cash style tables for people to use their coins? this will cause much more traffic, since it kinda feels like there is no use for the coins yet. Also if you could get the store running ASAP would be great too. If you have a cashout process that you have to verifiy before you award, should speed up the process.
08-15-2018 , 03:47 PM
Quote:
Originally Posted by bigphatmike
Hi there i have 26k coins just sitting in my store bankroll, with no use for them.

Can you please setup a cash style tables for people to use their coins? this will cause much more traffic, since it kinda feels like there is no use for the coins yet. Also if you could get the store running ASAP would be great too. If you have a cashout process that you have to verifiy before you award, should speed up the process.
I'm so with you on this. The reason we can't play ring games with the coins is because like you stated, they have value and that would be considered gambling.

Hopefully we will have the store up soon and winnings will start to feel more real.
08-15-2018 , 05:09 PM
Quote:
Originally Posted by Big Ugly Trevor
I'm so with you on this. The reason we can't play ring games with the coins is because like you stated, they have value and that would be considered gambling.

Hopefully we will have the store up soon and winnings will start to feel more real.
You have no date set when you will able to cashout?
What is the restrictions that are not letting you pay out your players?
08-15-2018 , 07:12 PM
Quote:
Originally Posted by bigphatmike
You have no date set when you will able to cashout?
What is the restrictions that are not letting you pay out your players?
Last date I was told from dev was early September With bug fixes and new feature requests coming in, I hope this time frame is still doable. I will update this thread again if that time frame is wrong.
08-15-2018 , 09:55 PM
Quote:
Originally Posted by Big Ugly Trevor
Last date I was told from dev was early September With bug fixes and new feature requests coming in, I hope this time frame is still doable. I will update this thread again if that time frame is wrong.
What restrictions are stopping you from getting store up and ready? This should be your main priority, as it gives people confidence and more trust in your system.
08-16-2018 , 01:37 PM
Quote:
Originally Posted by bigphatmike
What restrictions are stopping you from getting store up and ready? This should be your main priority, as it gives people confidence and more trust in your system.
We were told from the start that the store would not be available during the beta. I'm not even sure why confidence and trust are an issue. The only investment required is the time spent winning our free money.
08-16-2018 , 02:46 PM
Quote:
Originally Posted by bigphatmike
What restrictions are stopping you from getting store up and ready? This should be your main priority, as it gives people confidence and more trust in your system.
The only restriction at the moment is prioritizing what features and fixes we're working on. If we had nothing else to do, it might only take about 1-2 weeks to complete the store.

So as to be as transparent as possible, here's a quick look back and forward so that you'll know where our priorities are...

We launched for beta on 2+2 less than 3 weeks ago! Since then, we have fixed a number of egregious bugs that cropped up immediately, added features based on user feedback, engaged our users on this forum and while playing on the site, handled a few emergencies, went on an Alaskan cruise for my parents 55th anniversary (actually, that was just me), created and supported various promotions to keep players engaged, and continue to do biz-dev and other marketing efforts to grow our user base. All of these tasks have varied between necessary and urgent in priority and were anticipated during this beta phase.

In our last all-hands Monday morning meeting, we seemed to have turned a bit of a corner. For the first time we were discussing priorities on various features which, for the first time, required some discussion on prioritization. In the past, the immediate tasks were so obvious that we didn't have any choice. Ahead of the store, which is in the forefront of our thoughts at all times, we concluded to work on a handful of table logic features that were building up. Namely, fix the delayed button movement, auto-post antes and blinds at the server, display missed blind status, and show admin pods in a different color so they can be more identifiable. We are also fixing/adding options on the new options menu implemented last week, fixing bugs in the slider, making the lobby more clear and easier to navigate, and allowing players multiple entries into a PnG. Each of these deal with issues that have been repeatedly reported by players during this beta test phase, and which we feel will have a significant impact on player experience on our site.

Forthcoming, we will be addressing two key ad features necessary to enable our first co-branded site partner to start their promotions. This is crucial for two reasons: 1) our ad serving company leaves much to be desired, 2) this should bring lots of new players to the site. Of all the features I can imagine, "more users" are the number 1, 2, and 3 features on my list. It solves a huge majority of things that contribute to less than ideal user experience including larger prize pools, more action, and more tables at more levels. Plus, we can also add new varieties of PnGs -- we've only just begun!! Bringing on our new brand partner has been in the works for many months and was anticipated during the beta phase.

After all that, we have a really long feature list, but I believe the store is on the tippy top of that list. So hopefully you'll have a way to convert your coins into cash prizes in early Sept.
08-16-2018 , 10:31 PM
Thank you for your response, i look forward to the great improvements on the site!

furthermore, i was just more worried about the player base not building up, but if you say you will have bigger promotions that will lead more people in, im all for that. However, opening store should prioritize over a few fore mentioned tasks. It increases legitimacy to the website, especially when the increase of players do come.

      
m