Quote:
Originally Posted by LektorAJ
I'm not that much in love with the MTT schedule.
Also self-interested but it needs more events timed to suit people like me with jobs and families (i.e. mostly depositing fish) who on weekdays get time to play only e.g. 20:30 to midnight CET.
Particularly don't like how the MTT blind structures actually get slower as you get further into the tournament (e.g. there is I think 700/1400 but no 70/140) which makes the length of time you play wildly longer if you actually finish in the top few positions and therefore makes the potential time commitment much longer every time you sit down. It should be the other way round with the structure speeding up as you get closer to the end.
A few months ago I suggested a tournament that would play reasonably slow but then just double the blinds each level when it got to about midnight CET. Still think it would be a good idea if the name pushed that particular selling point.
Dramatically disagree with the blind structure thing. I mean yes, catering for recreationals should be key and their needs should be addressed first, which largely means optimizing tournament length etc around the timeframe you mentioned. But faster at the beginning, slower at the end is exactly how it should be -- if you get to sleep a little bit less it's because you're already deep in a tournament so it's win-win. The other way around it would really suck balls -- why would you want to spend hours playing only to do some bingo coinflipping towards the end when the actual money is distributed? If you want those kinds of structures I strongly recommend Party, to me their site is nearly unplayable. A couple of weeks ago for example I played EIGHT hours in a 1000-player MTT to reach the ft. With 15 or so left the average was 35BB, then they skipped every level doubling the blinds in about 20 minutes, and at the final table everyone had 8BB. It was so disheartening to work 8 hours for that stack and then just do 8BB coinflips for 50 buyin differences...
On Unibet the tournaments don't even last very long, idk if anything I've ever played has lasted longer than like 4-5 hours and I've ft'd more or less everything on the schedule. I like how they are somewhat speedy early on so that you can either make a run or bust (and reg another / go do something else), but there's actual room to play later on.
From a rec perspective I guess optimizing tournament length to something like 3-4 hours max to make the ft (at current field sizes) is the point. I don't see how having a turbo structure in fts would help anything at all aside from making people angry about ruining their ft experiences, surely if you must cut some levels it should be the less meaningful ones? But honestly I don't think anything needs to be cut at all, the structures are pretty fast already.