Quote:
Originally Posted by Bobo Fett
Not sure - there seems to be two or three people that claim to have information about this; I've yet to see Party post any confirmation.
To be clear, I'm not saying they're wrong, but I don't believe an actual source has ever been confirmed.
I'm trying to make sense of this. If one were to take a sample of full 6-player tables, every position must be dealt equally - there's no way around that. What is it you're suggesting?
Quote:
Originally Posted by WheatThins_5k
Right. 10k hands of 6max means there are 10k total buttons dealt out and 10k big blinds. If somebody is getting too many BB then some other players have to be getting too many buttons. Somebody is getting the button every time these other players have to take the BB too frequently.
You can't just have everyone get too many big blinds because then you would have hands with nobody on the button.
Math here.
Let's say you are player A, and I am plsyer F (being six hands in the normal ring game fast fold).
Player A is small blind, and Player F is BU (the other letters are in between, using the English alphabet here for demostration).
All Players get the BB, all Players get the SB, all players get the BU, all Players get the CO.
All players always get the BB and SB. Some players don't get the CO and BU.
Logic question from an IQ test - if All players always get BB and SB, and some players don't get CO and BU, does this mean some players always get CO and BU when cycling through tables? The answer is no.
Because, I player F, don't cycle through SB, BB, UTG, HJ, CO, BU as in normal cash game. I start at BU for our example. Next hand is HJ, next hand is utg, next hand Sb, next hand is SB, next hand is BB, next hand is CO, next hand is CO.
From start of a 300+ hand session: BB, BTN, BTN, BTN, BTN, MP, BB EP, MP, SB, CO, etc.
The shifts are random. However, over your 10k hand sample of fast fold, there is no guarantee that if you have EP 6 times as player A, I get BU as player F 6 times.
I get BB 6 times, BU 5 times on average say. During those 6 cycles, Player D gets the same, and Player A. However, we have 130 players in the pool. So it is easy for all players to get BB 6 times and BU 5 times, while still maintaining full tables.
In my example above, where I got many BUs in a row, and several SBs in a row (guess it is catch up), we have 64 BU, 70 CO, 56 MP, 58 EP, 68 BB, and 76 SB.
In an 1800+ sample, we have 345 BU, 296 CO, 316 MP, 261 EP, 329 BB, and 339 SB. over that sample, you should see more stabilization, but again, random.
Notice as I stated earlier, I usually get either less CO or less BU, rarely both, but it happens.
For a bigger sample: !1k+ hands:
1982 BU, 1908 CO, 1837 MP, 1759 EP, 1993 BB, 1952 SB. (really don't want to do entire 2 year database).
In my case, there are more BBs and SBs than BUs and COs. However, there are less EPs and MPs, because those positions provide the least action. This does not look that random to me, more of a rake generation mechanism (we have a lot of people defending the blinds when by theory they should not).
But, that does not bring the BU and CO to levels of BB and SB.