Quote:
Originally Posted by fish_but_lucky
I admit that i have worded it poorly, but thats not the point. My point is: you don't have to use logic to remember past hands, you need memory. It's true that remembering how your opponent have played in the past is part of the game, but i think that online you play vs too many opponents to be able to remember it correctly. Moreover, you don't see how your opponent look like( all you have is his screenname) wich makes it harder to remember how he played in the past. For all these reasons, i think that having something that reports you how your opponents have played while playing is fair.
You may not have to use logic to 'remember' hands, but you certainly do require logic to aggregate and 'interpret' hands into statistics like HUDs do. Pokerstars does have avatars as well as screen names, which I do find very helpful with remembering players and you have a built in note facility to help you overcome the lack of ability to see players and to deal with the number of players which you play with. If that is your litmus test, then I contend that you need even less logic to remember a set charts. That is purely a memory exercise. Then you may argue that HUDs can also be considered charts and we can go in circles..
Quote:
Originally Posted by fish_but_lucky
how accurate or powerful huds are has nothing to do with how fair they are and you can't compare hud vs charts/your programm/bots based on that. what a programm do(the nature of a programm) is what we should compare to decide if they are fair or not, not how powerful they are. I know you understand that cause when people criricized your programm you said something like "why 1 chart is ok and 100 are not?"
So yes today's hud report past hands very well and yes there's calculations made to turn text files into hud stats or n/c, doesnt mean thats wrong.
Now you're backtracking. Previously you used writing down the "first 2 steps" of something as an example of something which was unfair and then when I pointed out that the poker decision making process is like a pipeline which includes the aggregation and interpretation of previous history, you changed your argument. I'm not trying to have a discussion on why HUDs are too powerful (though they are getting there), I'm trying to point out that by your logic there is not much separation between charts and HUDs.
Quote:
Originally Posted by fish_but_lucky
no, it's like having a calculator to solve an equation at the exam cause you not supposed to calculate 258*164 mentally
Having all of your HUD stuff displayed is ok because it's 'like having a calculator' but showing a matrix of equities vs past hands is different how exactly?
Quote:
Originally Posted by fish_but_lucky
-Can you explain to me how hud stats and color coding tell you what to do? What do you mean by "interpreting past history"?
-I dont see why clever coding is unfair a clever colour coding for you might not be a clever coding for me cause we might interpret it differently.
I'm saying that you can set some colour codes for yourself. Red=Bet, Yellow=Check, etc which effectively tell you what to do when stats enter a certain range.
Quote:
Originally Posted by fish_but_lucky
i don't see how, can you explain it to me more in details?
I can play against a friend. We can play 5 games at a time and have a superhud display our preflop strategies in minute detail and we can reevaluate how our stats are after every set of 5 games. We continue to do this until the 'histories' displayed in our HUD match how we want to play going forward.