Quote:
Originally Posted by answer20
Why would you delete the answer to your question when quoting ...
Because that would be a self-inflicted reason.
As far as I am aware, the primary reason to have a must move system is to insulate main games from variations in the player pool. Like if there are 9-12 players, you can (a) run 1 table and make 3 people wait, (b) run 2 tables and have people fight/complain about playing short or table changes, or (c) run a must move system where you have 2 tables but avoid the fighting and complaining.
At some number of players, it's not obvious why you can't just let people sort it out. If you have 18-24 people, you can run 2 tables and have 0-6 people sitting around because the waits won't be long. Or two mains and a must move (start with 8/8-8 and drop to 7/7-5 and if you drop below that fill the mains and break the must move). The more people you have, the more flexibility you have.
If it really is the case that people have daisy chained must moves with different buyins, they should just run separate lists for a short stack game and a deep stack game.