Quote:
Originally Posted by Didace
It allows those not as good as you to win sometimes and give them the illusion of being a winning player.
Agree with this. Variance allows a worse player to sometimes enjoy success while running above expectation. Similarly, it allows hero (assuming hero is better player) to sometimes run below expectation. All other things equal, however, the edge is still there.
Giving villain confidence to keep playing A) keeps his/her hobby alive and B) keeps money on the table