Quote:
Originally Posted by albedoa
How is that unfair, and what is supposed to happen? You’re making (or trying to make?) an argument against time banks, not to mention doing exactly what my comment says is so lame.
I understand how contrarianism just for its own sake is lame, but hopefully you're not suggesting anyone who disagrees with you is just being contrarian for no reason.
The fictitious scenario (no one's actually seen this rule in play, but one poster advocated it) is as follows:
- Reputed tanker get time called on them.
- Floor warns this player: Next time the clock so much as gets called, I'm killing your hand.
- Later on, another player calls time on the tanker.
- The tanker's hand is killed before the floor counts off any time.
Is it assumed that some period of time elapses before the dealer calls the floor for a time call? If not, if any player can call time again and get his opponent's hand killed on a whim, then the perverse incentive is pretty obvious.
If the persistent tanker is being a nuisance and disturbing the game, the floor should (1) warn them (2) give them a time-away penalty, roughly one orbit (3) rack them up for the day. Killing hands shouldn't enter into it unless time expires.
---
(Fun question: Leaving aside this fictional rule, rather by standard "calling clock" rules, what happens if the tanker is first to act or otherwise not facing a bet and time expires? Does that count as a check? I've never seen this and never expect to.)
Last edited by AKQJ10; 06-28-2021 at 05:44 PM.