I'm doing some Monte-Carlo simulations to evaluate equity in multiway pots in Texas Hold'em for a student project of mine. Think of it as roughly what PokerStove does only I need to code it on my own.
Right now it works for many cases but there are some special cases where I run into trouble, e.g., the equity of a specific hand vs. multiple opponents with wide ranges, for example:
Equity of A
Q
on a Q
J
3
board if four other players have ranges of 66+,A2s+,ATo+,KQo,KQs each.
The problem is that their range includes all the cards but still constitutes only about 12% of hands. Therefore, if I just take a random allocation of pocket cards more often than not it will not fit one or more of the ranges and I will have to discard that measurement, making the simulation extremely imprecise and/or slow.
Do you have any ideas on how that can be improved? Do you know how it is generally done in tools like PokerStove?
Any help (even if you just point me to some Monte-Carlo method variants/adaptations) will be much appreciated.
P.S.
X-post w/ Software forum.
Last edited by Jurrr; 06-12-2008 at 01:48 AM.