Toy game approximation (continuous hand spectrum, no card removal)
A) $1 pot, two players, $1 cap
- In:
- Opponent is in, we win -> win 1
- Opponent is in, we lose -> lose 1/2
- Opponent is out -> win 3/2
- Out:
- Opponent is in -> 0
- Opponent is out -> win 1/2
Having to match the pot effectively costs only half, because we then get to play for it again. Similarly, if the opponent folds, we also win not having to ante.
By symmetry, our opponent plays the same strategy, so if we're both in it's 50-50 to win. Also, they're in as often as we are. This means we only have to solve for one variable: The chance they (and we) are in, ie. the percentage of hands we call with. Call it x.
Code:
EV of staying in: (x * 1/2 * 1) - (x * 1/2 * 1/2) + ((1-x) * 3/2)
= (1/4)x + 3/2 - (6/4)x
= 3/2 - (5/4)x
EV of folding: (1-x) * 1/2
= 1/2 - (1/2)x
Equation to balance: 3/2 - (5/4)x = 1/2 - (1/2)x
1 - (3/4)x = 0
-(3/4)x = -1
x = 4/3
Is this what you meant by weird numbers? I'm going to interpret this as 'always stay in', but I preferred my original answer, when I made an error and got 4/7