Open Side Menu Go to the Top
Register
The Tavern Brawl Thread The Tavern Brawl Thread

10-07-2015 , 12:48 PM
oh great...so secret pally is guaranteed challenger/boom/tirion every game? yay....
The Tavern Brawl Thread Quote
10-07-2015 , 12:57 PM
Quote:
Originally Posted by WildBobAA
oh great...so secret pally is guaranteed challenger/boom/tirion every game? yay....
And is also never going to draw a secret outside of the one they play turn 1, and will always have muster on 3 etc....
The Tavern Brawl Thread Quote
10-07-2015 , 01:27 PM
How do giants work? I guess they would wait. After turn 10, can you draw anything?
The Tavern Brawl Thread Quote
10-07-2015 , 01:30 PM
just played as secret paladin.

easiest pack ever.
The Tavern Brawl Thread Quote
10-07-2015 , 01:52 PM
Quote:
Originally Posted by capone0
How do giants work? I guess they would wait. After turn 10, can you draw anything?
It looks like your initial draw is random as is any turn in which you don't have a minion of that cost (e.g., turn 10 if you don't have Sea Giant or Deathwing).

Also, ramp does nothing. If you have 4 mana on turn 3, you only draw a 3-mana card.
The Tavern Brawl Thread Quote
10-07-2015 , 01:55 PM
Obv mulliganing hard for 0 cost cards is v.optimal.
The Tavern Brawl Thread Quote
10-07-2015 , 02:01 PM
makes sense just wondering.
The Tavern Brawl Thread Quote
10-07-2015 , 02:03 PM
Quote:
Originally Posted by WildBobAA
oh great...so secret pally is guaranteed challenger/boom/tirion every game? yay....
Guaranteed Challenger and boom. Hard to guarantee Tirion though. You're just guaranteed an 8 drop. It's probably impossible to run a good deck for this Brawl that only has a single 8 cost minion, simply because there are so few 9 and 10+ cost minions.
The Tavern Brawl Thread Quote
10-07-2015 , 02:22 PM
Also, remember that the mulligan phase is meaningless because you're guaranteed a perfect draw. If you mulligan the 9 drop in your starting hand and end up with a secret, your challenger turn is weakened.

If you don't have enough high-cost minions to fill your deck, put in 0 cost minions, you're guaranteed not to draw them until turn 11.

Last edited by gusmahler; 10-07-2015 at 02:47 PM.
The Tavern Brawl Thread Quote
10-07-2015 , 02:34 PM
Secret paladin with fel reavers and wisps, easy game
The Tavern Brawl Thread Quote
10-07-2015 , 02:47 PM
Is this brawl supposed to make us hate secret paladin even more? This is pretty much designed to show that it is the optimal deck when it draws well.
The Tavern Brawl Thread Quote
10-07-2015 , 03:10 PM
Yep, when you go like shielded minibot into muster into shredder on 2/3/4 into a mc 6 and dr. boom 7

HA.
The Tavern Brawl Thread Quote
10-07-2015 , 03:17 PM
Mad Scientist gets Counterspell, which counters Muster. GG, secret pally.
The Tavern Brawl Thread Quote
10-07-2015 , 03:17 PM
I built a priest deck that I think is ok, but god only knows, it won a game, I got my pack, I'm done.
The Tavern Brawl Thread Quote
10-07-2015 , 04:08 PM
secret pally is broken
The Tavern Brawl Thread Quote
10-07-2015 , 05:44 PM
What a stupid brawl. Got my pack when my opponent conceded on turn 2.
The Tavern Brawl Thread Quote
10-07-2015 , 05:49 PM
having some fun with astral communion druid.

I'm not sure how good it is but it's fun. Just have the jouster->doomsayer->acolyte->astral communion->nourish guaranteed and then just stack the rest of your deck with 6+ drops.

the problem with it is obviously no removal, though i'm considering recycle as it won't interfere with the draw early game.
The Tavern Brawl Thread Quote
10-07-2015 , 06:08 PM
You're skipping turns 4/5 with that, I'm shocked that actually works against much of anything.
The Tavern Brawl Thread Quote
10-07-2015 , 06:15 PM
This brawl's almost too easy

Haven't lost a game yet, played 6, and made my deck in under 3 mins

step 1. pick a secret class
step 2. fill it with high value cards (mad scientist, shredder, loatheb, sylvanas, boom)
step 3. season with secrets and low cost removal

enjoy
The Tavern Brawl Thread Quote
10-07-2015 , 06:19 PM
Quote:
Originally Posted by Bremen
You're skipping turns 4/5 with that, I'm shocked that actually works against much of anything.
it worked a couple of times but i can't get it to work now im facing all face hunters

usually you can AC on turn 4, trade your acolyte in and get a huge drop down on turn four.

I dunno, i'm just experimenting

not really a fan of this brawl much at all.
The Tavern Brawl Thread Quote
10-07-2015 , 06:21 PM
Easily the worst brawl yet imo
The Tavern Brawl Thread Quote
10-07-2015 , 06:21 PM
Webspinner > Hyena > Animal Companion > Houndmaster > Tundra Rhino > Highmane > Boom > Kel Thuzad worked pretty well for me.

Would probably struggle if people ran more removal but most people don't seem to.
The Tavern Brawl Thread Quote
10-07-2015 , 07:27 PM
Mana wyrm, frostbolt, mirror image, poly, azure, Thaurission, boom, rag, ysera
The Tavern Brawl Thread Quote
10-07-2015 , 08:05 PM
Doomsayer + Alarm o bot = turn 4 Ysera, gg
The Tavern Brawl Thread Quote
10-07-2015 , 09:37 PM
Topdeck and rekt
The Tavern Brawl Thread Quote

      
m