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Priest! Priest!

11-18-2015 , 04:59 PM
YSERA
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12-20-2015 , 02:15 PM
500 SIEGE!

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12-29-2015 , 01:41 PM
I'm loving control priest. Looking for help on my incomplete list:

1x Circle
2x Flash Heal
2x Cleric
2x Chow
2x PW:S
1x SW:P
2x Curator
2x Shrink
1x SW
2x Deathlord
1x Farseer
2x Shredder
2x Aurechnai
1x Holy Nova
1x Lightbomb
2x Entomb
2x Cabal
1x Boom

Posting from mobile and can't remember last card. Loatheb maybe?

Anyway, I don't have IBMs, hence the Shredders. Any suggestions otherwise?
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12-29-2015 , 04:17 PM
I posted a lot of in depth card suggestions in the thread. Its a little outdated bc expansions but it mostly still applies
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12-29-2015 , 04:24 PM
Yeah I used your list when I initially built It was really helpful, ty. I just realized I forgot about the Wild Pyromancers! I crafted Lightbomb, 2x Cabal and 2x Aurechnai first, I think I'll go for Pyros and IBMs next.
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12-29-2015 , 04:30 PM
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12-31-2015 , 01:03 PM
Quote:
Originally Posted by Priptonite
I'm loving control priest. Looking for help on my incomplete list:

1x Circle
2x Flash Heal
2x Cleric
2x Chow
2x PW:S
1x SW:P
2x Curator
2x Shrink
1x SW
2x Deathlord
1x Farseer
2x Shredder
2x Aurechnai
1x Holy Nova
1x Lightbomb
2x Entomb
2x Cabal
1x Boom

Posting from mobile and can't remember last card. Loatheb maybe?

Anyway, I don't have IBMs, hence the Shredders. Any suggestions otherwise?
What about elise? I think she's pretty common in these new entomb control priest decks. Maybe more appropriate than boom?
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12-31-2015 , 01:24 PM
I asked zetalot about elise on stream a few days ago and he said he doesn't like it because it only really helps in games that go to fatigue and a good priest player wins those anyway. I still play it though cos I'm not a good priest player and it's fun.
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12-31-2015 , 04:58 PM
Doggz, I am messing around with the deck you posted in the main thread. I didn't have eeydis or confuse so this is what the deck is after I subbed:

Circle of Healing x2
Flash Heal x2
Light of Naaru x2
PW: S x2
Northshire Cleric x2
Zombie Chow x2
Divine Spirit x2
Gilblin Stalker x2
Velen's Chosen x2
Dark Cultist x1
DeathLord x2
Injured Blademaster x1
Auchenai Soulpriest x2
Holy Champion x1 (sub)
Holy Nova x1 (subbed one out for lightbomb)
Loatheb x1 (loving this over Sylvanas)
Sludge Belcher x1 (sub)
Lightbomb x1 (sub)


Here are my thoughts. I think I get far more utility in Lightbomb/Nova for situations where the early game gets away from me and they've filled their board with scary ****. It's also useful if I don't draw Soulpriest/circle or just as a late game killer for those scary 8/8 minions that are everywhere. Holy Champ just because he's so lethal behind a deathlord/sludge belcher and that curve works out a lot, especially since this deck has so much cheap healing. Belcher because he's amazing for gaining back a tempo or two and I didn't know what else to sub.
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12-31-2015 , 06:01 PM
loatheb is basically never bad
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01-01-2016 , 12:01 PM
Quote:
Originally Posted by Priptonite
I'm loving control priest. Looking for help on my incomplete list:

1x Circle
2x Flash Heal
2x Cleric
2x Chow
2x PW:S
1x SW:P
2x Curator
2x Shrink
1x SW
2x Deathlord
1x Farseer
2x Shredder
2x Aurechnai
1x Holy Nova
1x Lightbomb
2x Entomb
2x Cabal
1x Boom

Posting from mobile and can't remember last card. Loatheb maybe?

Anyway, I don't have IBMs, hence the Shredders. Any suggestions otherwise?
Just crafted my Pyros! Took out Farseer and Thoughtsteal, seem reasonable?
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01-01-2016 , 06:08 PM
here is my LoE control priest list, maybe its interesting for you:

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01-01-2016 , 06:13 PM
It is, thanks. I'm quickly realizing how many viable cards there are for control priest. For example, you don't run Shrinks or Blademasters. Makes it really hard to decide on a build lol
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01-01-2016 , 06:37 PM
Quote:
Originally Posted by Priptonite
It is, thanks. I'm quickly realizing how many viable cards there are for control priest. For example, you don't run Shrinks or Blademasters. Makes it really hard to decide on a build lol
- I used shrinks as a suplement for cabals. But i cut them for the curators. There are enough removals in this deck and the cabals also work fine without them as there are enough interesting 2- targets.

- Blademasters would be my first choice if i could somehow squeeze them in. I tried to cut deathlords/harrison/voljin /holy nova for them, but came back to this build. For the moment i prefer deathlords as my 3 drop because of aggro decks, but it feels pretty close...
However, most of the time i have a turn 3 play even without them. The curators often give you a deathlord or a cultist, or you use turn 3 to heal and draw with a cleric.

- Justicar is pretty sweet as it can help your defense as well as your offense.

- I added Harrison because there seem to be many weapons around, but i also experimented with Ooze to have more early game.

- Voljin seems like a flexible spot, but he is just so strong overall, thats why i like to play him.

Last edited by bitmonk; 01-01-2016 at 06:48 PM.
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01-01-2016 , 07:46 PM
Cabal shadow priest in german makes me smile
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01-02-2016 , 03:28 AM
What's a good replacement for Voljin in control priest? I have all the cards for it except that (and I don't have Harrison either).
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01-02-2016 , 05:06 AM
A lot of good replacements. Can simply not play it
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01-02-2016 , 06:19 AM
Quote:
Originally Posted by synth_floyd
What's a good replacement for Voljin in control priest? I have all the cards for it except that (and I don't have Harrison either).
Gol'jin
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01-02-2016 , 07:26 AM
seriously tho:

could play loatheb, belcher, harrison, refreshment vendors, holy champions, more spell removal (smites, entomb, pain, death, whatever), more life gain flash heal/naaru, another late game threat (slyvanas, ~boom, ysera, confessor) etc.

all are fine in lieu of vol jin
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01-02-2016 , 08:35 AM
Quote:
Originally Posted by synth_floyd
What's a good replacement for Voljin in control priest? I have all the cards for it except that (and I don't have Harrison either).
...if you are reffering to the list i posted i would suggest to add some early game minions like cultists or blademasters.
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01-04-2016 , 12:32 PM
Man, crafted my Pyros and IBMs and feel like I've been doing much worse could be that I've been playing vs more control and I just need to hang tight
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01-09-2016 , 01:15 AM
Just picked up control priest, having a blast with the deck but encountering some trouble with secret paladin. Any general strategy for this matchup?
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01-09-2016 , 03:17 AM
I grinded priest to legend a few days ago so I naturally played this matchup a lot. Without knowing your exact deck list it's pretty hard to comment so I'll post mine that I adjusted a bit for the paladin/patron heavy meta I faced.


One thing I learned was that keeping deathlord is actually not advisable in the list I ran, despite being a very strong anti aggro card obviously. As crazy as it sounds, you cannot afford to skip your first 2 turns against such an aggressive deck without falling pretty far behind. you need to hard mulligan for your 1 drops/pyro (with coin, don't play it on turn 2 though!) and if you run the list I do, with 8 playable 1-2 mana minions you're very likely to get one.

some general tips for the matchup

when you're on 3 mana and they played muster for battle, going for example pyro, coin, heal pyro is a totally fine play if it clears their board. I try to avoid lightbombing just the challenger usually even if it means taking quite a bit of dmg the following turn (depending on my life total of course). I find harrison to help a lot because it allows you to entomb the challenger and save the light bomb for boom/big board because you'll have a way of dealing with the ashbringer.
Prioritize drawing whenever possible without totally giving up board control. You have all the answers you need, you just need to get them into your hand. most of the games you beat secret paladin easily in start with turn 1 chow or cleric.
I wouldn't worry too much about divine favour (some ppl might disagree with this).
Your cards are on average more valuable than his and priest often times relies on combos. I think keeping circle is fine when you already have a cleric for this reason. It allows you to both cycle and keep your board intact.
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01-09-2016 , 08:21 AM
Good advice. To add to it, and its not priest specific but rather general anti secret paladin: you never HAVE to trigger secrets. Sometimes its terrible to do so. If you really think about the attacks you make good things do happen.

Also, lightbomb is not a panacea. Its the card that if you enter t6 w a board and they do not you will clear everything easily, but if youre behind and there are creepers (or other higher health than power) it may not do a ton.

I also never play around qm anymore. Almost none run it, so vs midrange prior to getting quartered you kill tokens with frenzy, in this matchup its not worth going ham to remove minor targets. However, bok is a thing, and its painful, so i do recommend prioritizing divine shields if its possible.

As a general rule, secretadins run 4 threats. (Plus bok that can turn an avenged minibot into a pretty tough minion!!!) if you make it through 2 or 3, you basically are going to win outside of taking too much damage to do so or running out of cards in the process. This means any 1 for 1 benefits you more than he opponent. This is a tough concept because decks scale differently vs other decks but fighting for simple equality is massive.

Lastly, your deck is favored vs secretadin. Not by much, and sometimes they blow you out of the water, but if youre losing more than winning youre not playing it well.
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01-09-2016 , 11:42 AM
....gonna try that list - thank you for posting it! Do you miss belchers sometimes? I could see the need for them against all the aggro decks...
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