yeah debatable, but i am not sure if i need to tackle jades with my defensive options... i am facing lots of hunters and pirates atm.
Would you just cut a HN for it or would you go with 4 AOEs total?
hell I'm probably the last person to give advice, every time I tech for one thing I get 5 in a row of the other thing, I guess just go with what works against what you're seeing most?
0 or 1 dragonfire seems right to me ATM. Priest beats jade Druid by flooding the board with high health minions and being aggressive. You're never going to beat Druid by playing defensively. If midrange shaman comes back into the meta in a big way, I can see going 2 dragonfire, but we're not there yet.
I personally hate chillmaw in dragon priest. You win the board so often, it's usually a dead card.
You guys think the new quest makes priest oped? Plenty of good/decent deathrattle minions. Quest reward is a better version of Reno based on my understanding of the card. Plus Spiritsinger Umbra, that activates deathrattles as battlecries when minions are summoned, seems pretty difficult to beat.
...climbed to rank 4 from 11 within 3 days.
First deck ever i run both healing potion and mindcontrol, but both perform very well.
- Mages are a must win if you draw somewhat fair. Be prepared to remove Mediv and Alex on turn 8 and 9 (and the weapon if you have ooze in hand). After that heal back up with PoF or healingpotion and you should be good
- Shamans are mostly done if you clear their board four or five times, Until then, clear their main threats with SW: pain .Same for aggrodruid....
- questrouge and jade druid are tough
- Rest of matchups are close but winnable