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Paladin! Paladin!

04-22-2015 , 06:34 PM
Quote:
Originally Posted by BobboFitos
nothing wrong with playing with a 35 card deck

~~

I think the dragons will allow me to bring back my ancient watcher paladin. I'll post the decklist once Hungry Dragons hit, it's a super defensive control pally list. Fun stuff!
I'm intrigued indeed
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04-23-2015 , 01:36 AM
Quote:
Originally Posted by ddubois
You just recommended he add 6 cards and remove 1.
I said about not liking emperor, azure, and a Coghammer. The rest all depend on what I feel is heavier impact, I'd cut Sylvanas (didnt get much use when I played him early) if I'm adding Boom, maybe an Argus if Face Hunter slows down, I don't play any Argus right now, so I'd have to cut something from my list.
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04-25-2015 , 11:54 AM


Deck I've been using for like a month or so. Gotten me up to Rank 7 so far.

I just started playing a month ago so kinda low on cards and dust. Managed to bink off a Tirion in a regular pack and only have bought Naxx and not Blackrock yet.

The only cards I'm questioning right now are Sea Giant and 2x Knife Juggler. I feel like they are decent to have though. Knife Juggler seems to draw so much attention for a 3/2 that I can use it to basically remove all tempo from my opponent's turns 2/3 because they need to focus on removing the Juggler, especially with just the threat of going Juggler >> Muster.

The Annoy-O-Tron is something I'm experimenting with. I've found that as a Midrange Paladin, Face Hunter is the most annoying matchup to deal with. With him, I at least require Face Hunters to sacrifice 2 hits worth of face damage in order to clear him.

The Sea Giant seems kind of like a win-more card, but in certain matchups where my opponent is trying to flood the board with cheap minions, I can get him out by turn 4-5, which generally turns into an easy win if they don't have BGH. Even if they do, it's not all bad because Paladin has so many easy ways to clear a BGH.
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04-25-2015 , 02:06 PM
deck looks good. knife jugglers are great, sea giant might be ok. maybe put a weapon instead
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04-26-2015 , 03:54 AM
played some super slow healadin tonight and it actually worked quite well.

2x wild pyro
2x equality
2x coghammer (0 truesilvers)
2x antique healbot
2x guardian of kings
bgh
kodo
chromaggus

basically to highlight the super slow parts
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04-27-2015 , 08:30 AM
Things I'm considering with my Deck posted above:

It just doesn't seem like Stormwind is used in enough spots to make it worth it for me to have it in there.

I'd love to replace it with a Dr. Boom, but don't have enough dust to craft it yet.

I'm not sure what I'd like to replace it with that I have right now. I feel like Hungry Dragon is very strong, especially because with the high likelihood that I have a weapon by turn 4, I can clear the 1-drop with ease effectively giving me a free 5/6 on turn 4. Even without a dragon focused deck I can see an argument for Hungry Dragon actually being stronger than Shredder.

I am also considering throwing a Healbot in there to deal with Face Hunter/Zoo decks but I'm not sure if that's worth it overall.

Going to try running this same list replacing the Stormwind with Healbot and my Shredders with Hungry Dragons. Might not work great but I'll look at results and report back.
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05-01-2015 , 04:22 PM
Anyone been trying out Solemn Vigil? It seems pretty good, but I have trouble deciding between sticking him or cult master into my deck. It's super nice to get a 0,1, or 2 cost card draw, but sometimes I prefer a 4/2 body with card draw as well...I know it's situational, but it's quite the dilemna
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05-08-2015 , 04:32 AM
It's correctto hold consecrate against warlock and mage
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05-16-2015 , 02:32 PM
Looking for some tips. New to Hearthstone, new to constructing decks. Spent most of my time in the 3 weeks I've been playing completing Nax/Blackrock missions and doing arena runs.

I'm aware enough to know that I could use a lot of help with some of the basic construction concepts. I've made it to rank 15 with this deck:




Possible Swaps

1
(2) Blessing of Might
(1) Clockwork Gnome
(1) Cogmaster
(2) Zombie Chow

2
(2) Acidic Swamp Ooze
(1) Annoy-o-Tron
(2) Echoing Ooze
(2) Gilblin Stalker
(2) Haunted Creeper
(1) Sunfury Protector

3
(1) Scarlet Crusader
(2) Shade of Naxxramas
(2) Shattered Sun Cleric

4
(2) Consecration
(1) Defender of Argus
(2) Hammer of Wrath
(2) Hungry Dragon

5
(1) Loatheb
(1) Silver Hand Knight
(2) Solemn Vigil

6
(2) Dragon Consort
(1) Sunwalker
(1) Volcanic Drake

7
(2) Guardian of Kings
(1) Stormwind Champion

8
(1) Chromaggus

9
(1) Nefarian


Am I making any obvious mistakes?
Would love some swap suggestions or generic feedback - I'm trying to learn and I know you guys are a fantastic source of knowledge.


Skype = ashuman8
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05-16-2015 , 02:56 PM
You've got a lot of conflicting stuff going on in that deck. The jeeves seems particularly odd

Best advice I can give - and its not particularly great advice - is look at decks on hearthpwn or here or wherever and see what cards/synergies they use and duplicate it, then tweak according to personal preference
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05-18-2015 , 11:44 PM


This deck absolutely owned the last couple of days. What's great about it, is it has enough early game to sustain and then gains momentum as the game goes late.

Couple of keys:

1) Two kezans fight the mage and hunter epidemic right now. I found cutting shredders not too weak as I was still winning handly in the matchups it would be considered a disadvantage in the 4 slot.

2) Faceless+Bolvar: both being 5 drops, this gives you plenty of tools to maximize the power of bolvar and your late game legendaries. Often times, in fatigue matches w/priest, these two cards can help put you at ease against mind control. Often, if the priest steals my tirion, I can faceless+bolvar...or on an empty board, bolvar+faceless w/ bgh-equality-or aldor in hand, or rag+faceless...yadayadayada...because faceless and bolvar are only 5 mana each, you have flexibility in using it reactively or aggressively. I honestly think these two cards make the deck strong against most control matchups, and the deck puts enough pressure to not get wrecked by aggro.

Bolvar plus faceless also can overwhelm the opponent and save your tirion/boom/sylvanas or vice versa...

It takes some piloting, but with practice, you have enough tools at your disposal to make any matchup winnable, and often times dominate.

Test it and let me know. I love it
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05-19-2015 , 12:44 AM
^^^^^
Btw. I've purposely spread out heal and taunt through the different tiers of mana on purpose. The beauty of this deck is the versatility. Have at it
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06-01-2015 , 05:07 AM
Thought Paladin was kinda weak in the post-BRM meta but people in the general thread clued me in otherwise.

Current list I'm running:

1x Zombie Chow
2x Equality
1x Ironbeak Owl
1x Knife Juggler
2x Shielded Mini-Bot
2x Aldor Peacekeeper
1x Coghammer
2x Muster for Battle
2x Consecration
1x Kezan Mystic
2x Piloted Shredder
2x Truesilver Champion
1x Antique Healbot
2x Sludge Belcher
1x Loatheb
1x Quartermaster
1x Emperor Thaurissan
1x Sylvanas Windrunner
1x Dr. Boom
1x Lay On Hands
1x Tirion Fordring

I feel like the Thaurissan is kind of a wasted card, but I don't really know what I would want to replace it with. I feel like the 3-5 slots are already plenty full and there isn't really a better 6/7 drop I can see that would fit this deck better.

Only things I would replace him with are legendaries that I haven't crafted yet, thinking either Harrison or TBK would fit better. For now I'm keeping Thaurissan in because I think he provides better value than a 2nd QM but I'm not totally sure.
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06-01-2015 , 08:24 AM
Omitted it, running a BGH in that deck as well. Almost considering cutting BGH as I feel like it rarely helps me out anymore. I feel like a lot of this meta is dominated by tempo decks like Zoo, Face/Hybrid Hunter, Tempo Mage, or by Patron Warrior. BGH isn't terribly useful against those. Considering pulling it for some more card draw, either in the form of Divine Favor or Solemn Vigil.
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06-01-2015 , 10:01 AM
Quote:
Originally Posted by Zimmer4141
Thought Paladin was kinda weak in the post-BRM meta but people in the general thread clued me in otherwise.

Current list I'm running:

1x Zombie Chow
2x Equality
1x Ironbeak Owl
1x Knife Juggler
2x Shielded Mini-Bot
2x Aldor Peacekeeper
1x Coghammer
2x Muster for Battle
2x Consecration
1x Kezan Mystic
2x Piloted Shredder
2x Truesilver Champion
1x Antique Healbot
2x Sludge Belcher
1x Loatheb
1x Quartermaster
1x Emperor Thaurissan
1x Sylvanas Windrunner
1x Dr. Boom
1x Lay On Hands
1x Tirion Fordring

I feel like the Thaurissan is kind of a wasted card, but I don't really know what I would want to replace it with. I feel like the 3-5 slots are already plenty full and there isn't really a better 6/7 drop I can see that would fit this deck better.

Only things I would replace him with are legendaries that I haven't crafted yet, thinking either Harrison or TBK would fit better. For now I'm keeping Thaurissan in because I think he provides better value than a 2nd QM but I'm not totally sure.
I agree that Thaurissan is often a wasted card in Paladin unless you are running a slower build with extra card draw to make the mana savings more useful later. Thaurissan is best utilized in Combo decks, and in Paladin, it can often feel underwhelming.

Lately I've been running Piloted Sky Golem alongside Sylvanas in the 6 slot. It's a much more proactive card that can almost always find value. I will often swap in TBK in it's place if I'm facing a lot of handlocks and taunt druids. What's great about Sky Golem too, is it can contest things like Druid of the Claw and provide extra stickiness late game. So many good 4 drops that come out of it (including Shredder and now, Hungry Dragon )

BGH normally finds value for me; I hover in the 5-2 rank range. I dunno about you, but it seems to be a heavy Handlock meta to me...and I'm guessing that has a lot to do with Trump trying to reach Legend 1 with that build this last season. I dunno if BGH is necessarily an auto-include if your facing tons of aggro, especially if you prefer the 2 equalities (I run one) then BGH may very well not be needed...however it does have the benefit of being an awesome Tempo Swing when it does hit.

Me and Kezan Mystic have a love/hate relationship. When your facing tons of mages and hunters, it's an absolute dream card. Two or three season ago, when mech mage was like 80% of the ladder, I climbed from rank 19 to rank 3 in 7-8 hours playing a double Kezan mystic deck instead of shredders...because when it hits, it normally hits pretty hard in the Tempo department.

Lately, I tend to lean on running two zombie chows (fights against early aggro, and procs mirror entity well) and have cut Kezan.

Loatheb is an amazing card as well, but hasn't been an auto-include like it used to be...I'd rather run two quartermasters tbh as that is a huge win condition for Paladin...often better than Tirion. Think about it, if you are disciplined in utilizing your hero power while being mana efficient, card advantage increases and finding value for QM jumps up as well... it also forces you to take newer lines of play while playing around AOE.

Those are my two cents. There is often no black and white answer as the meta seems more convoluted then it has ever been. I'll try and make a habit of keeping this thread more active as the meta changes.
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06-01-2015 , 10:59 AM
Btw, I made one last push to legend Saturday night, as i knew I would be busy all day Sunday and essentially fell from rank 2 to rank 4. Before giving up and going to bed, I then decided to play a deck I theory-crafted a few months back, but was reluctant to try it on ladder (I think I was 12-1 with it in casual, but, well, it's casual haha). Needless to say, I went on an 8-0 run with it before going bed, and was sad I didn't try climbing with it earlier in the season...I'm sure variance played a huge role, obviously, but it was surprisingly strong, and what's great is you "can't play around it" as it is a very UNTRADITIONAL Mid-Range pally.

I'm going to climb with it this season and I'll post the list IF I hit legend with it. So look out for that. The only hint I'll give is that it DOESN'T run Tirion and it IS NOT a Dragon build.

Stay tuned
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06-01-2015 , 04:19 PM
Quote:
Originally Posted by Zimmer4141
Thought Paladin was kinda weak in the post-BRM meta but people in the general thread clued me in otherwise.

Current list I'm running:

1x Zombie Chow
2x Equality
1x Ironbeak Owl
1x Knife Juggler
2x Shielded Mini-Bot
2x Aldor Peacekeeper
1x Coghammer
2x Muster for Battle
2x Consecration
1x Kezan Mystic
2x Piloted Shredder
2x Truesilver Champion
1x Antique Healbot
2x Sludge Belcher
1x Loatheb
1x Quartermaster
1x Emperor Thaurissan
1x Sylvanas Windrunner
1x Dr. Boom
1x Lay On Hands
1x Tirion Fordring

I feel like the Thaurissan is kind of a wasted card, but I don't really know what I would want to replace it with. I feel like the 3-5 slots are already plenty full and there isn't really a better 6/7 drop I can see that would fit this deck better.

Only things I would replace him with are legendaries that I haven't crafted yet, thinking either Harrison or TBK would fit better. For now I'm keeping Thaurissan in because I think he provides better value than a 2nd QM but I'm not totally sure.
TBK or chrommagus, also you might want to consider Wild Pyro. ALso think I like 2nd Juggler over 2nd Shredder
Paladin! Quote
06-08-2015 , 09:24 PM


Easiest climb I've had in awhile...went from rank 13 to 6 in just a few hours. Lot of fun, and definitely strong in this meta. Not any weak matchups today, and that could of been variance. Went 2-0 against rogue which makes me happy, and one loss to warrior. Losses came from malygos lock (misplayed one particular turn really badly, but not gonna get into it) and I drew bad against a zoo and a facehunter for a two more losses there. But for the most part, just cruised.

Enjoy
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06-08-2015 , 10:00 PM
Do you need Loetheb? The curve looks a bit high to me. I want to reduce the glut of 5 drops and get something else in there to play the first couple turns (a second owl or chow probably).
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06-08-2015 , 10:50 PM
I ran something pretty similar for a while. I feel like that deck's a bit slower than a standard midrange deck and I feel like it'd struggle with a lot of aggro Mage/Hunter/Zoo builds
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06-08-2015 , 10:56 PM
you might be right...I had the fortune of facing slower decks today, so my greed paid off more than it should have. The thing is...do I take out Harrison or Loatheb (and I would probably replace it with a second chow.)?

I think loatheb is more consistent, and pays off in maintaining board control heading into late game with sylvanas, trogg, kel, and tirion...with the stickiness of my minions...kel'thuzad gets tons more value, and often that possibility is much more likely to happen with Loatheb...

However, Harrison does add a little more in the card draw department, and with the plethora of warrior out there, it does find quite a bit of value. Paladin is becoming more popular now too, and there is nothing sweeter than proc-ing a hunter secret and stealing the extra charge with more card draw.


It's a tough call, but I see your point.

Last edited by KremePuff; 06-08-2015 at 11:03 PM.
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06-09-2015 , 10:00 PM
Made the change today of adding a second zombie and took out Loatheb... With Trump playing GP warrior today, I felt keeping Harrison was necessary. Didn't play long, but went 5 and 1 and now in the middle of rank 5. I like how chow fits with the overall win condition of this deck. He helps steamroll into victory by having that extra early game.

Few extra points about why I think the deck is good:

The goal of this deck is all about your opponent using two cards to remove one. With all the deathrattles, divine shields, Sylvanas and Troggzor, your opponent has a tough time maintaining board control. Trogg aids in the theme while Kel'Thuzad seals it. Two chows seem necessary in letting the game steamroll for ya. Boom is obviously "better" in a vacuum, but Trogg fits the two for one goal of the deck while still being BGH proof.

In general, most decks don't run enough removal to kill everything...and the extra removal they do have often is in the form of a BGH...they spend so much time trying to maintain board control that you can win quickly or even fatique them out...give it shot...it takes a few rounds to get used to it, but it's fun and definitely competitive.

June 9th Season 15 optimized List:


Last edited by KremePuff; 06-09-2015 at 10:06 PM.
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06-11-2015 , 08:16 AM
I really need to buy/craft a Harrison. Feel like it's becoming a most in a lot of decks with the meta dominated by Hunters and Warriors.
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06-12-2015 , 04:11 PM
Also, thanks Kreme for giving me the inspiration to put Kel'Thuzad back in my Midrange Pally deck. It's really a huge win condition card. In a lot of matchups, even being able to resummon a Sludge Belcher to full health and leave the 1/2 on board is enough to win. Obv the synergy with Tirion is huge. Being able to re summon a silenced Tirion is often enough to snag a win.

My list is slightly different. I'm -1 Zombie Chow +1 Equality, -1 Harrison +1 Solemn Vigil (not ideal just don't have a Harrison), -1 Sky Golem +1 Defender of Argus, -1 Troggzor +1 Boom. I know Boom gets BGH'ed but I think it still gets value more often than not.

I find that Equality is such a huge spell that I need to have 2 of them. I've also been encountering fewer face hunters lately which makes the double Zombie Chow less essential.
Paladin! Quote
06-12-2015 , 05:18 PM
Quote:
Originally Posted by Zimmer4141
Also, thanks Kreme for giving me the inspiration to put Kel'Thuzad back in my Midrange Pally deck. It's really a huge win condition card. In a lot of matchups, even being able to resummon a Sludge Belcher to full health and leave the 1/2 on board is enough to win. Obv the synergy with Tirion is huge. Being able to re summon a silenced Tirion is often enough to snag a win.

My list is slightly different. I'm -1 Zombie Chow +1 Equality, -1 Harrison +1 Solemn Vigil (not ideal just don't have a Harrison), -1 Sky Golem +1 Defender of Argus, -1 Troggzor +1 Boom. I know Boom gets BGH'ed but I think it still gets value more often than not.

I find that Equality is such a huge spell that I need to have 2 of them. I've also been encountering fewer face hunters lately which makes the double Zombie Chow less essential.
I think those substitutions are more than fine. I do love Boom, I just like to try different Pally tweaks to the midrange shell. Btw, I LOVE Solemn Vigil in a two equality deck. It provides needed draw without sacrificing tempo.
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