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Paladin! Paladin!

03-17-2015 , 07:26 AM
Has anyone created a pally deck with secrets & mad scientist? Or are the secrets still too weak?
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03-17-2015 , 01:12 PM
Haven't found "Miracle" Paladin to be viable competitively. I messed around with a Deathlord, control pally that utilized redemption/avenge. It was super fun but not consistent
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03-17-2015 , 06:40 PM
that list seems to teched out to be consistent. i would assume you ofte end up with the wrong answer to a certain situation.
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03-17-2015 , 08:48 PM
there's a bug with the list you posted, says 30/30 cards but it only runs 1 piloted shredder
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03-18-2015 , 12:31 PM
Both decks have significantly changed over the last several days
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03-18-2015 , 02:29 PM
I've just started playing pally.I'm basically running this guys deck http://www.hearthpwn.com/decks/20994...to-legend-easy. -argent protector and mc tech plus quarter master and TBK. Is this a solid deck list for rank 4?

I messed around with trumps http://www.hearthstonetopdecks.com/d...ntrol-paladin/. Felt like i was doing better with the first one.

Is oil rogue just a auto loss? I literally feel so helpless in the matchup. Sometimes i feel like a 2nd zombie chow or some more early game cards would be helpful vs other classes. Good idea?
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03-18-2015 , 03:39 PM
Quote:
Originally Posted by yellowfever
I've just started playing pally.I'm basically running this guys deck http://www.hearthpwn.com/decks/20994...to-legend-easy. -argent protector and mc tech plus quarter master and TBK. Is this a solid deck list for rank 4?

I messed around with trumps http://www.hearthstonetopdecks.com/d...ntrol-paladin/. Felt like i was doing better with the first one.

Is oil rogue just a auto loss? I literally feel so helpless in the matchup. Sometimes i feel like a 2nd zombie chow or some more early game cards would be helpful vs other classes. Good idea?
Oil rogue is definitely the toughest matchup...you got to hope they don't get a good draw, and you need to play that matchup aggressively... you want them to feel the pressure, because once they get the chance to prep/sprint...you're likely done for...Loatheb and boom are amazing in this matchup...loatheb can add the right tempo when you are preventing the card draw/removal...Dr boom is very awkward for rougue, especially when their health total is getting low and they likely have sap in their hand. One, they sap boom and boom bots remain...those boom bots have potential 8 damage behind them...making it often awkard to blade flurry when OTK isn't quite there...you just play boom again with more boom bots there to give potential damage to the low health rogue.

You're definitely not favored, but taking the most aggressive approach is needed...try to mulligan for an owl against violent teacher as well as she can get out of hand and put you on your heels
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03-19-2015 , 02:05 AM
My new deck list which has been thumping heads today. I feel down to rank 6 praciting pally then i switched my deck I got the idea after reading a dudes post in the general hearthstone thread about blood knights. Im already at rank 3 though I'd share it. The blood knights work absurdly well since theres constant sheilds to absorb. It also rapes other pallys.

I decided on running spellbreaker instead of owl. I find owl just sitting in my hand alot and didnt offer much of a body. I never seemed to be using the silence early game anyways. The one card i possibly would remove is the argent protector for maybe a piloted shredder.

1 equality
2 annoyatron
1 argent protector
2 knife juggler
2 mini bot
1 coghammer
2 muster for battle
2 peacekeeper
1 BGH
2 Blood knight
2 Truesilvers
2 consecration
1 piloted shredder
1 spellbreaker
1 loatheb
1 quarter master
2 sludge belcher
1 sylvanis
1 dr boom
1 LOH
1 tirion
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03-19-2015 , 03:26 AM
After some more playing i decided to switch a few cards in it.

I did -1 quarter master -1 spellbreaker -1 argent protector

Added +1 ironbeak owl +1 cult master +1 shredder

I really didnt feel like the quartermaster was offering much in my deck. Also people are afraid of quartermaster so they try to kill off my lil guys like I always have it in my hand. It felt like a dead card alot so im not missing it.

I added the cult master because its completely broken in this deck. Theres tons of tokens to feed it. I decided to go back to owl because its a cheaper silence and throw back in a shredder. Shredder is just 2 good not to run 2 in the deck.

Argent protector just felt like a bit overkill on the bubbles. Its a great card but theres only so many cards u can fit in the deck.
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03-19-2015 , 03:58 AM
Quote:
Originally Posted by yellowfever
I've just started playing pally.I'm basically running this guys deck http://www.hearthpwn.com/decks/20994...to-legend-easy. -argent protector and mc tech plus quarter master and TBK. Is this a solid deck list for rank 4?

I messed around with trumps http://www.hearthstonetopdecks.com/d...ntrol-paladin/. Felt like i was doing better with the first one.

Is oil rogue just a auto loss? I literally feel so helpless in the matchup. Sometimes i feel like a 2nd zombie chow or some more early game cards would be helpful vs other classes. Good idea?
Deck list is OK. I like mine, obviously, as everyone should ideally prefer their own list.

I tested argent protectors a fair amount and frankly they are one of those super elite arena cards that just aren't that good in constructed. many fewer targets / minion combat means they are too situational

edit: and not running at least 1 qm is straight out dumb.
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03-19-2015 , 04:10 AM
Quote:
Originally Posted by KremePuff
Oil rogue is definitely the toughest matchup...you got to hope they don't get a good draw, and you need to play that matchup aggressively... you want them to feel the pressure, because once they get the chance to prep/sprint...you're likely done for...Loatheb and boom are amazing in this matchup...loatheb can add the right tempo when you are preventing the card draw/removal...Dr boom is very awkward for rougue, especially when their health total is getting low and they likely have sap in their hand. One, they sap boom and boom bots remain...those boom bots have potential 8 damage behind them...making it often awkard to blade flurry when OTK isn't quite there...you just play boom again with more boom bots there to give potential damage to the low health rogue.

You're definitely not favored, but taking the most aggressive approach is needed...try to mulligan for an owl against violent teacher as well as she can get out of hand and put you on your heels
I've played this matchup a lot on both sides and want to add a few other things...
-if the rogue doesn't draw sprint, he's done for. they almost never hold it in the opening hand vs paladin, so the major out is they run out of cards. can happen. ive lost and won games because of this
-the juggler has so much less value in this matchup because it dies to almost every early turn counter by the rogue. having said that, you cant afford to not play it on t2, but the best card for sure are minibots
-try to fade fan of knives with muster! sneaky sneaky paladins set up situations where it looks like fan is good, and could have played muster, but actually set up the muster for the following turn
-MOST of the time you want to play to curve and play the biggest minion from your hand. (a lot of exceptions here) but in this matchup, unless you're in a hope-and-pray zone, i would never play to curve with tirion on 8 for example. its because sap completely destroys that and you cant recover. ideally, you split up your mana, like on a turn 8 going belcher/aldor, (again, if these plays are even possible) just so that sap can get mitigated. as always, try to bait out saps so that tirion sticks (IF tirion can stick, he's a total pain in the ass for the rogue to deal with)

Major "secret" (it's not really a secret) against an oil rogue is you just don't want to ever leave them a minion. if you do, that measley 1 attack minion is now going to be oiled and waste you. unless you have a bait (like harrison and suspect they dont also have flury) be extremely conservative

on that note though, dont be overgreedy with harrison, if you run it. often the 2 mana re-dagger can be crucial to the rogue (delaying them a turn) and lack of card draw for pally can be resolved by drawing 2 with harrison (on just a simple dagger) obv the kill shot is getting an oil or full deadly poison, but you really cant be that greedy

kreme's point about extreme aggression has a little bit of merit. the rogue will use their life total as a resource by attacking, so if you can drop them low enough (where they need their erf or healbots) you can push them off the optimal play (if they dont have heart... I HAVE )

lastly, dont get upset if you think your 20 life total is fine vs them and they getcha. if they have a full-ish hand, they likely are holding insane amount of burst, so you basically can't play around that (unless you can drop taunt after taunt, and even then...) a lot of the skill/power in this matchup comes down to the rogue. if they dont get an awful draw and are a talented player, they're just going to win it very often. this is because they will deal with your limited early threats very efficiently, be able to hold the board for 1 turn, and then let loose.

*lay on hands sucks in this matchup. 8 health almost doesn't matter vs the rogue and passing a full turn vs them is often just death. something to keep in mind.
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03-19-2015 , 04:11 AM
Yeah I know QM is a great card. I've seen a few legendary guides not use them at all. Prolly is -ev not to use one. I've only been playing playing pally for 2 days now so im still testing out decks. I'm only rank 3 today so I'm not at the top level yet.

I feel like my deck has a good chance verse everything but I literally am like 0-20 vs rogue. It feels like one of the worst matchups ive ever played with any deck.

edit-On the rogue matchup I think they have prepped sprint litteraly every game ive played vs them so far. Maybe im just running bad on the matchup or maybe i need to play some oil rogue to figure out how to beat them.
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03-19-2015 , 04:14 AM
Oddly I feel like Rogue has an even bigger edge vs Priest.
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03-19-2015 , 07:10 AM
I took out the coghammer for a QM. I had some clutch buffs from it like 3 games after putting it in. Coghammer didnt feel to needed. Pushed up to rank 2 and feel like the deck is strong enough to hit legend. I dont think people expect the blood knights and it messes up there play compared to the standard pally decks running around right now.
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03-19-2015 , 11:28 AM
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Originally Posted by yellowfever
I took out the coghammer for a QM. I had some clutch buffs from it like 3 games after putting it in. Coghammer didnt feel to needed. Pushed up to rank 2 and feel like the deck is strong enough to hit legend. I dont think people expect the blood knights and it messes up there play compared to the standard pally decks running around right now.
element of surprise is definitely undervalued...and there are certainly enough pally matchups for this to show great value coupled with the few mech mages that still scatter about.

Double silence I think is undervalued. I run no equalities (personal preference) and instead play either double owl or one owl and one spellbreaker. It throws them off...coupled with running TBK...you're often going to get through any taunts needed...in an aggressive matchup, I will often owl my zombie chow to push pressure when opponent thinks they have 5 life gain (love doing this vs facehunter)...then they think you have no silence, and boom, here comes another.

I also run ragnaros in my current deck. having two silences helps me get value by silencing rag as a finisher, or silencing an aldored boom as a finisher. Double silence just adds a little bit of versatility and a lil element of surprise
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03-19-2015 , 09:30 PM
What deck do you guys hate to play against most?

I plan on playing that one.
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03-19-2015 , 10:15 PM
Oil rogue by far the worst matchup. I lose to them everytime.
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03-22-2015 , 12:23 PM
Fell back to rank 5 with my pally deck from rank 2. Guess I was just running good with it. I starting hitting crap tons of rogue and just drawing bad. Switched back to mage since I'm like 100 wins away from gold portrait.
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03-24-2015 , 09:38 AM
So I have a deck that I think is super fun that has potential to be competitive. Test it out, guys...let me know

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03-24-2015 , 10:19 AM
I know, I know, bolvar is too slow, everyone is using BGH and silences, yadayadayada. However, I am determined to make him work, and it is a deck like this where it can work. If you look at Bolvar's lore, he is one of the most loyal, sacrificial soldiers, who protected his own...and that is one of his many, potential purposes in this deck.

With many ways to buff Bolvar, with haunted creeper, muster, shredders, sludge belchers, etc. he can grow relatively quickly. With versatility in card draw to buff bolvar with cult master, or the ability to use quartermaster to buff your silver hand recruits right then and there, there are multiple ways to take advantage of various synergies...coupled with the obvious ones like knife juggler+muster.

In cases where Bolvar does get BGH'ed then we know we can protect Ragnaros and Boom. In instances where he gets silenced, he becomes a super dude killer OR can be taunted using argus and/or coghammer to stave off aggression. And if he does survice after boom has been BGH'ed and Tirion has been silenced, now you are staring at a monster bolvar to deal with...AND if your opponent can deal with that...oh "you have ragnaros too"

Only time will tell if this deck is viable, but I'll tell ya what. It sure as hell is fun
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03-24-2015 , 10:37 AM
whats the tool you use to input your decks?
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03-24-2015 , 10:43 AM
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Originally Posted by BobboFitos
whats the tool you use to input your decks?
Tempostorm deck builder/snipping tool screenshot tool/photobucket. Often times I'm theorycrafting at work so I don't have my battle.net account up or else I'd use the snipping tool to screenshot my actual decks.

Last edited by KremePuff; 03-24-2015 at 10:56 AM.
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03-24-2015 , 11:21 AM
I love seeing people come up with fun ideas. Pirates seem like they've always been a little bit underpowered when it comes to the viability of building a deck around them. Kripp came up with this and played some fun games.

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03-24-2015 , 11:30 AM
in my experience kripp builds pretty awful decks.
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03-24-2015 , 11:51 AM
I don't watch Kripp expecting to see highly competitive decks that can go to Legend. I like the way he approaches the "having fun" aspect of the game in this video. So while the deck may look "pretty awful" if you're trying to grind out ranks, I don't think that's what these videos are for. you can watch this and see highlights like a Ship's Cannon taking out a Grommash Hellscream.

This isn't for people who are looking for advice on how to fine tune their control decks. This is something to make you laugh if you're in a bad mood because your Tirion got Black Knighted and Oozed last game. The games start at about 6:30 in to the video if you're not interested in his theory behind the deck.
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