Open Side Menu Go to the Top
Register
League of explorers discussion thread League of explorers discussion thread

11-06-2015 , 07:30 PM
Wow it's great that they're having more cards for less money. Where did the greed go?
League of explorers discussion thread Quote
11-06-2015 , 07:47 PM
Unearthed Raptor – Rogue Minion, 3 mana, 3/4 stats. Battlecry: Choose a friendly minion and copy its Deathrattle effect.

This seems really good in pretty much any other class. A 3 mana 3/4 doesn't need that much help to be competitively viable. But Oil Rogue is nearly the only deck this doesn't work in.
League of explorers discussion thread Quote
11-06-2015 , 08:08 PM
Druids get a three mana shredder. 3/2 (beast), deathrattle summon random 1 drop
League of explorers discussion thread Quote
11-06-2015 , 08:15 PM
Druids def needed more sticky minions.
League of explorers discussion thread Quote
11-06-2015 , 09:03 PM
Neutral:


Also, warlock card, wat:

League of explorers discussion thread Quote
11-06-2015 , 09:12 PM
Naga Sea Witch. Hmm. The only sitution I can think of where it could be helpful is in an Aviana deck. Hide the Witch behind Senjin, for example, play Aviana t6, innervate win the game.
League of explorers discussion thread Quote
11-06-2015 , 09:17 PM
The curse that other card gives costs two mana to play.
League of explorers discussion thread Quote
11-06-2015 , 09:22 PM
Curse of Rafaam looks like a minimum of 2 damage with upside for more and tempo? seems good
League of explorers discussion thread Quote
11-06-2015 , 09:26 PM
All cards revealed: http://www.hearthpwn.com/
League of explorers discussion thread Quote
11-06-2015 , 09:33 PM

I think I'd rather have this than Bash
League of explorers discussion thread Quote
11-06-2015 , 09:39 PM
That's... a lot better than bash.

Er, that's WAY better than Senjin. Like, WAYYYYYYY better.
League of explorers discussion thread Quote
11-06-2015 , 09:40 PM


I have to think this is going in aggro druid
League of explorers discussion thread Quote
11-06-2015 , 09:42 PM
Wow, Fierce Monkey common too. Arena Warriors just got huge love.
League of explorers discussion thread Quote
11-06-2015 , 09:44 PM


I think this might be awesome. 3/4 + 2/2 with charge if you get it off on a recruit which is nuts. Plus it has some value as soft removal. I wonder how easy it is to proc this on a recruit though.
League of explorers discussion thread Quote
11-06-2015 , 09:44 PM
Tunnel Trogg is a 1 drop unbound elemental, love it.



Actually, it's more like a Mana Wyrm for Shaman. Not that good, but I like it. I want Overload decks to be a thing.
League of explorers discussion thread Quote
11-06-2015 , 09:48 PM
Forgotten Torch is a really interesting card. 3 mana deal 3 damage isn't really that bad. There are strictly better cards but those cards are all kinda OP. In the right deck this would be really powerful. I don't think that deck is freeze mage though, but maybe.
League of explorers discussion thread Quote
11-06-2015 , 09:53 PM


It doesn't say the cost of the discover? Just random? Seems ridic if so.
League of explorers discussion thread Quote
11-06-2015 , 09:56 PM
Really like the idea (and I think the card is decent with Totem Golems/Ferals on 2/3) to have some more positive interaction with overload.

Pally Keeper card seems cool too since you should be able to get a token +2/+2 regularly (so often 5/6 stats) and it can be used defensively against a big dude too. Just what we needed more choices in the 4 slot

Last edited by jhall23; 11-06-2015 at 10:09 PM.
League of explorers discussion thread Quote
11-06-2015 , 09:59 PM
Yeah, especially at 1 mana. That's the most important part imo. Unbound Elemental being 3 mana hurts it a lot.
League of explorers discussion thread Quote
11-06-2015 , 10:01 PM
raven idol is dumb. why not just put a minion or spell that you actually want in your deck instead of that card
League of explorers discussion thread Quote
11-06-2015 , 10:07 PM
Arch Thief looks interesting. Adds a lot of potential reach to paladin or any class with the 10/10 buff. Also the mummies could be taken if its late game and all aoe removal has been seen. The 10 random damage seems the worst by far.

How do people think it compares to Nef/Ysera? Is the 10 mana spell better than the random two from nef? Is the win condition from the spell better than the win condition from a Ysera surviving multiple turns?
League of explorers discussion thread Quote
11-06-2015 , 10:09 PM


Why? lol
League of explorers discussion thread Quote
11-06-2015 , 10:11 PM
Gorillabot will be useful in mech decks.
League of explorers discussion thread Quote
11-06-2015 , 10:15 PM
Quote:
Originally Posted by dkgojackets
raven idol is dumb. why not just put a minion or spell that you actually want in your deck instead of that card
I think you're right, but you do get to pick among 3 different spells or minions. It reminded me a bit of Unstable Portal. It's 1 mana, fish between 6 cards. Wait, can you only discover class cards or any?
League of explorers discussion thread Quote
11-06-2015 , 10:21 PM
How is Fierce Monkey not broken level good? Spider tank with taunt. Literally. It's completely absurd anti-aggro.
League of explorers discussion thread Quote

      
m