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League of explorers discussion thread League of explorers discussion thread

11-06-2015 , 05:48 PM
45 new cards, 5 legendaries. Lets break down the new cards!!
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11-06-2015 , 05:49 PM
Oh my
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11-06-2015 , 05:50 PM
Fix the capitalization on the title.
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11-06-2015 , 05:51 PM
The rogue cards look like they could put in some work.
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11-06-2015 , 05:53 PM
I was originally joking about mill monkey rogue, but theorycrafting it I think it might be possible with Bronzebeard. I mean it won't be top tier, but it would be fun as hell.
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11-06-2015 , 05:53 PM
Quote:
Everyfin is awesome is a lovely idea but a total win more card. If youre paying 5 or 6 mana for 6 or 4 stats card is brutal. If your bord is full or murloc youre in greta ahape

Too slow a combo piece to hold a hand of murlocs for one big hand dump, and not synergy enough to just use it with neptulon. As usual rip shaman
turn 1 coin tidehunter, turn 2 tidehunter, turn 3 everfin is awesome, 2 4/3s and 2 3/3s, op
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11-06-2015 , 05:56 PM
Warrior card:
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11-06-2015 , 05:57 PM
Quote:
Originally Posted by Nonfiction
turn 1 coin tidehunter, turn 2 tidehunter, turn 3 everfin is awesome, 2 4/3s and 2 3/3s, op
So with this you need the coin, both tidejunters, and opponent to ignore your board for turn 2 and 3.

Not buying it!!
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11-06-2015 , 05:57 PM
That's a troll card lol
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11-06-2015 , 05:59 PM
Do we assume the "discover a new hero power" on the 1 mana legendary murloc is just choosing between 3 random other normal hero powers?
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11-06-2015 , 06:00 PM
Quote:
Originally Posted by Nonfiction
Warrior card:
Does the Scarab have text "Deal 1-4 damage to a random enemy"?
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11-06-2015 , 06:00 PM
Quote:
Originally Posted by Nonfiction
Do we assume the "discover a new hero power" on the 1 mana legendary murloc is just choosing between 3 random other normal hero powers?
I assume so. It seems fun tbh.

Cant think of a single deck where its good but is a nice drop off neptulon and has that hobgoblin synergy!
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11-06-2015 , 06:01 PM
warrior card seems like a good buff for warrior in arena at least
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11-06-2015 , 06:03 PM
Quote:
Originally Posted by Nonfiction
warrior card seems like a good buff for warrior in arena at least
Warrior arena problem wasnt late game, its lack of early game plays and card disadvantage. Yea this card ia better than war golem and yeah its a minor win condition but its not going to turn arena around at all
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11-06-2015 , 06:04 PM
Are all the class cards being released common?
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11-06-2015 , 06:18 PM
http://www.hearthpwn.com/cards/27224...fin-is-awesome



LOL I didn't actually see the card until now.



Was this seen before? Dat wisp murloc..
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11-06-2015 , 06:20 PM
Quote:
Originally Posted by Paul D
http://www.hearthpwn.com/cards/27224...fin-is-awesome



LOL I didn't actually see the card until now.
Too bad MK isn't a shaman card like it should be.
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11-06-2015 , 06:29 PM
I wouldn't be surprised to see people trying to make an Everyfin/Hobgoblin Shaman
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11-06-2015 , 06:54 PM
Notable Bronn interactions:



On board already:
Varian Wrynn (Draw/put 6 minions into play)
Nefarian (Draw 4 opponent class cards)
North Sea Kraken (Do 8 damage)
Dr. Boom (4 boom bots)

Combos (Highlight shows my biggest expected gains):
10 mana-
Guardian of Kings (Restore 12 health)
Neptulon (Add 8 random murlocs to your hand)
Rend (Destroy 2 legendary minions)
9 mana-
Cabal (?) (Steal 2 minions)
Fire Elemental (Deals 6 damage)
Frost Elemental (Freeze 2 targets)
Grand Crusader (Draw 2 Paladin cards)
Iron Juggernaut (Put 2 mines into opponent's deck)
Master Jouster (2 tries to get divine shield/taunt)
Shieldmaiden (Gain 10 armor)
Temple Enforcer (Give +6 health to ally)
The Mistcaller (Give +2/+2 to all minions in hand/deck)
8 mana-
Healbot (Restore 16 health)
Blackwing Corruptor (Deal 6 damage)
Bomb Lobber (Deal 4 damage twice)
Captain Greenskin (Give +2/+2 to weapons (Truesilver goes from 4/2 to 6/4!)
Dragon Consort (Your dragons cost 4 less)
Madder Bomber (Deal 12 random damage)
Quartermaster (Give +4/+4 to your recruits)
Stampeding Kodo (Kill two 2 attack minions)
7 mana-
Ancient Mage (Give adjacent minions +4 total spell damage)
Defender of Argus (Give +2/+2 to adjacent minions)
Enhanco-o-Mechano (Give your other minions Windfury/Taunt/Divine Shield twice
Gnomish Inventor (Draw 2 cards)
Blastmage (Deal 8 random damage)
Houndmaster (Give +4/+4 and taunt)
Kezan (Steal 2 secrets)
6 mana-
Coldlight (Draw 4 cards for each player - mill)
King Mulka (Give opponent 4 bananas - mill)
Lil'Exorcist (Gain +2/+2 for each deathrattle minion)
MC Tech (MC 2 random minions)
5 mana-
Aspirant (Gain 2 empty mana crystals)
Shrinkmeister (-4 opponent attack)
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11-06-2015 , 07:00 PM
Oh lulz if you gain 2 crystals from Aspirant, I wonder if you still only lose 1 when it dies. I assume so. Playing it on curve followed by gnomish is pretty ****ing strong.
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11-06-2015 , 07:03 PM
I think Brann is going to break the game.

He seems very likely to be nerfed in the future for nat pagle reasons. Seems like an include in nearly every deck and whoever gets him out first into a combo is going to win most likely.

Last edited by D104; 11-06-2015 at 07:30 PM.
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11-06-2015 , 07:11 PM
The Sir Finley murloc is super overpowered

In general hero powers are worth a little more than 1 mana. You get to pick the best between three, so you should be doing even better than that in terms of value. The 1/3 body is worth like 1.5 mana maybe.

So for 1 mana and a card you're getting like 2.7 mana of value. I would run him over Zombie Chow 100% of the time.
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11-06-2015 , 07:21 PM
Bobbo the thread capitalization is gonna have to be cross posted to the OOT "things that piss you off that shouldn't" thread.

LOL@ all of you saying you aren't going to buy this. It'll be fun. It's always fun.

Adventures are superior to expansions imo.

I am disappoint that the theme isn't Secrets of Ulduar. I would throw money at a golden Yogg-Saron card no matter how ****ty it was.
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11-06-2015 , 07:24 PM
Quote:
Originally Posted by bgordon
The Sir Finley murloc is super overpowered

In general hero powers are worth a little more than 1 mana. You get to pick the best between three, so you should be doing even better than that in terms of value. The 1/3 body is worth like 1.5 mana maybe.

So for 1 mana and a card you're getting like 2.7 mana of value. I would run him over Zombie Chow 100% of the time.
Theres no pure vanilla 1 drop but i think 1/3 is worh the 1 mana
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11-06-2015 , 07:26 PM
After reading those combos allow me to revisit my view on brann. He seems awesome!! Bran healbot wow.
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