Quote:
Against Druid I want to keep my Hex for bigger targets. If I play the Shreader I'm giving him a two for one. He runs his Shreader into the Golem then hero power the 2/1 and I still have to run one of my cards in to kill it. So I like totem Spider.
FWIW, Billy did totem/spider. I think...
-Hex is the tempo play. You stay ahead of your opponent's board. It doesn't develop anything, but you still have 4 mana worth of creatures.
-Creeper/totem is the long-game, value play. You get a hero ability in while still spending your mana
-Shredder is the short-game, value play. You spend your mana while getting the heaviest minion out of your hand. (that you can on that turn)
the 4/3 contests his 4/3; if you dont hex, going face doesn't matter too much since with your hand and board it's not really a race situation. But if you sack your minions in, he's left with a 2 drop that is likely better than your 2/1 from golem.
however, if you do a play other than hex, it could make your follow-up turn smoother, as you always havethe option to hex/hero power.