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Hearthstone?! (Blizzard online card game) Hearthstone?! (Blizzard online card game)

10-26-2015 , 05:19 PM
what do gaming chairs do that good office chairs cant?
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10-26-2015 , 05:22 PM
1 and 2 drops with deathrattle in the meta:

darn. ass pirate
mad sci.
haunted creeper
zombie chow
web spinner
clockwork gnome
leper gnome

what say you all to teching in a lil exorcist?
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10-26-2015 , 05:26 PM
would be a strong card vs hunter for sure and maybe mage but you don't need it vs any deck that has chow in it
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10-26-2015 , 05:39 PM
its not even that strong even against a death rattle tho
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10-26-2015 , 06:50 PM
It really shined in that tavern brawl with all of the death rattles
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10-26-2015 , 06:56 PM
Quote:
Originally Posted by Go Get It
So def gonna get a nice gaming chair. Maxnomic or Dx racer?
Ikea chair ftw.
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10-26-2015 , 08:17 PM
Trying to decide on a Zoo list, any recommendations. Have about 1.3k dust. Thinking of a more aggro version so could use some cards towards face hunter
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10-26-2015 , 08:21 PM
My problem with lil ex is even habitually proccing its just steadily mediocre. For priest for example is it really better than a cultist? Same stats the taunt isnt directly amazing early early and more susceptible to silence. They needed to make it a 2/4 body rather than 2/3 if they actually wanted it to work as a counter card.
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10-26-2015 , 08:26 PM
Quote:
Originally Posted by Priptonite
Trying to decide on a Zoo list, any recommendations. Have about 1.3k dust. Thinking of a more aggro version so could use some cards towards face hunter
The basics of a zoo:
Voidwalkers, flame imps, abusives, power overwhelm. Thats 8. Some ppl add lepers if they want it more aggro, some cut an abusive or both or a flame imp.

Eggs, knife jugs, creepers form the basis for 2 drops. Some add an owl, dire wolf, etc, but its up to you.

Then 2 imp gang bosses and sometimes a void terror.

2 implosions and 2 arguses. Doomguards.

Thats 22 corr cards. Rest is up to you. Some ppl go with voidcallers, malganis, loatheb, boom, sea giants, whatever.
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10-26-2015 , 08:41 PM
Quote:
Originally Posted by Priptonite
Trying to decide on a Zoo list, any recommendations. Have about 1.3k dust. Thinking of a more aggro version so could use some cards towards face hunter
I think the midrange demon one is stronger, but the faster one is more fun to play. The soulfire/fist deck is really cool.
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10-26-2015 , 08:49 PM
Quote:
Originally Posted by Priptonite
Trying to decide on a Zoo list, any recommendations. Have about 1.3k dust. Thinking of a more aggro version so could use some cards towards face hunter
Craft boom
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10-26-2015 , 08:53 PM
Quote:
Originally Posted by darO
Craft boom
Have considered this option as well. I only have two playable decks right now though (and by playable I mean no legendaries or epics) so I feel like crafting things like Direwolfs, Abusive Servants and class rares is more important right now
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10-26-2015 , 08:59 PM
Quote:
Originally Posted by Priptonite
Have considered this option as well. I only have two playable decks right now though (and by playable I mean no legendaries or epics) so I feel like crafting things like Direwolfs, Abusive Servants and class rares is more important right now
You can open those in your arena packs, you are very unlikely to get boom
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10-26-2015 , 09:24 PM
Definitely Boom, auto-include in any deck with 7+ mana cards pretty much (a few exceptions). Best late game card by far.
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10-26-2015 , 09:31 PM
Do u recon if that 9/7 summon leper gnome guy will get played if it's 7 mana?
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10-26-2015 , 09:41 PM
That would be OP as ****, so yeah.

In Paladin especially. Any token deck.
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10-26-2015 , 09:45 PM
Quote:
Originally Posted by vixticator
That would be OP as ****, so yeah.

In Paladin especially. Any token deck.
I think he summons when an energy minion dies, I feel like if he is 7 mana he Might not even be better than boom
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10-26-2015 , 09:59 PM
Quote:
Originally Posted by CyberShark93
Do u recon if that 9/7 summon leper gnome guy will get played if it's 7 mana?
No
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10-26-2015 , 10:01 PM
Yeah, it's enemy minions, not your own, so it requires a board with your opponent having stuff + being able to clear them + maybe it surviving. Just not a good card.

Main issue is leper gnomes are super aggressive cards whereas a 9/7 for 9 (or in the hypothetical case, 7!) are too high curved for anything aggressive. It's like burst/face damage but super delayed and with a caveat.

There are a lot of legendaries that would be playable "if" but that if is literally never going to happen, visa vi, they will never get played.
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10-26-2015 , 10:09 PM
Perhaps. You'd need to proc 2 leper gnomes (on average) for it to be better than Dr. Boom. One would be slightly worse. I think it's a lot better than you think on turn 7.
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10-26-2015 , 10:24 PM
Quote:
Originally Posted by mephisto
Blizzard has done a great job at balancing weapons and anti-weapon cards like Harrison/Ooze. This is good game design.
no it's not

i did the write-up in another thread, but basically these cards (BGH, Ooze, Harrison, Flare) become OP if they work, and underpowered if they don't. Additionally EVERY new card they make have to be balanced around them (when's the last time there was a good new 7+ attack legendary outside of Boom, who was balanced around it?)

Last edited by Searix; 10-26-2015 at 10:41 PM.
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10-26-2015 , 10:34 PM
The following legendaries would otherwise see play if Big Game Hunter didn't exist:

Immediately see play:
Icehowl
Mekgineer Thermaplugg
Majordomo
Deathwing
Malorne
Illidan
Velen
Rend
Mogor
The Beast
The Skeleton Knight

Might see play:
Gruul
King Krush
Onyxia
Anub'arak

Instead we don't see play from these, in part or wholly because BGH exists

They've had to balance EVERY new legendary on having 6 or less attack (Kel'Thuzad, Chromaggus), or having an immediate effect if it does (Rhonin, Dr Boom, Neptulon). That's not good game design
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10-26-2015 , 10:38 PM
Quote:
Originally Posted by Searix
The following legendaries would otherwise see play if Big Game Hunter didn't exist:

Immediately see play:
Icehowl
Mekgineer Thermaplugg
Majordomo
Deathwing
Malorne
Illidan
Velen
Rend
Mogor
The Beast
The Skeleton Knight

Might see play:
Gruul
King Krush
Onyxia
Anub'arak

Instead we don't see play from these, in part or wholly because BGH exists

They've had to balance EVERY new legendary on having 6 or less attack (Kel'Thuzad, Chromaggus), or having an immediate effect if it has 7+ (Rhonin, Dr Boom, Neptulon). That's not good game design
Is major-domo for the trololo value?
Hearthstone?! (Blizzard online card game) Quote
10-26-2015 , 10:39 PM
Quote:
Originally Posted by Searix
The following legendaries would otherwise see play if Big Game Hunter didn't exist:

Immediately see play:
Icehowl
Mekgineer Thermaplugg
Majordomo
Deathwing
Malorne
Illidan
Velen
Rend
Mogor
The Beast
The Skeleton Knight

Might see play:
Gruul
King Krush
Onyxia
Anub'arak

Instead we don't see play from these, in part or wholly because BGH exists

They've had to balance EVERY new legendary on having 6 or less attack (Kel'Thuzad, Chromaggus), or having an immediate effect if it has 7+ (Rhonin, Dr Boom, Neptulon). That's not good game design

i cant tell if youre trolling with that list...
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10-26-2015 , 10:50 PM
Quote:
Originally Posted by CyberShark93
Is major-domo for the trololo value?
Quote:
Originally Posted by Kirbynator
i cant tell if youre trolling with that list...
see? this is my point. We can't even play these cards even if BGH didn't exist

nerf BGH, fix a few of the outliers (read: Dr. Boom), and we finally might see play from a few of these interesting cards.
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