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Hearthstone?! (Blizzard online card game) Hearthstone?! (Blizzard online card game)

07-05-2015 , 02:12 AM
Quote:
Originally Posted by Shoe
Anyone who can't decide what they want to do in 70 seconds deserves to lose (you already have more time to think about what you are going to do ahead of time while it is not your turn). I still have trouble believing anyone who is actually paying attention to the game and not browsing other internet, etc... actually has trouble acting in time. Animations do not take up that much time for anyone paying attention to the game or whom have an idea of what they are doing.
I completely agree with this. In thousands of games I think I have roped out of time unable to complete my turn exactly once. I tend to play super fast anyway, I'd rather play fast and make mistakes than play optimal and slow, I mean who cares at the mid ranks.

The beginning of the rope animation does not mean "begin making your plays now" and so many people seem to think that's what it means.

Every single person who claims to have run out of time due to the animations actually ran out of time because they sat there for 70% of their turn doing nothing.

It's sorta like being given 2 weeks to do an assignment in school, waiting till the last day to do it, and then claiming you failed to finish it because the computer lab closed 15 minutes early that day.
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07-05-2015 , 02:16 AM
Shaman will always be inherently suck because it has no control over its hero power
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07-05-2015 , 02:24 AM
Quote:
Originally Posted by Cotton Hill
I completely agree with this. In thousands of games I think I have roped out of time unable to complete my turn exactly once. I tend to play super fast anyway, I'd rather play fast and make mistakes than play optimal and slow, I mean who cares at the mid ranks.

The beginning of the rope animation does not mean "begin making your plays now" and so many people seem to think that's what it means.

Every single person who claims to have run out of time due to the animations actually ran out of time because they sat there for 70% of their turn doing nothing.

It's sorta like being given 2 weeks to do an assignment in school, waiting till the last day to do it, and then claiming you failed to finish it because the computer lab closed 15 minutes early that day.
Yes, I completely agree, well-stated!
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07-05-2015 , 03:09 AM
There were def quite a few turns when I was playing Control Priest or Oil Rogue where I needed the full rope to think and execute my decision. Decks where you have to think 1-2 turns ahead can def make you pressed for time.
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07-05-2015 , 03:15 AM
Quote:
Originally Posted by Zimmer4141
There were def quite a few turns when I was playing Control Priest or Oil Rogue where I needed the full rope to think and execute my decision. Decks where you have to think 1-2 turns ahead can def make you pressed for time.
Would you say you need the full rope only once or twice per game on average, or every turn? Because if it is only a couple times per game then the time bank solution should still give you enough time on the turns you really need time, and could give a single turn a lot more time that is given now, but would require you to be more efficient on your other turns. Overall, I think this would be best fo the game.

Last edited by Shoe; 07-05-2015 at 03:20 AM.
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07-05-2015 , 04:53 AM
i played a lot of arena today for the first time in a long time and every person in arena when the game is lost starts to rope each turn to the max, pretty funny when they are top decking. lots of salt i guess
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07-05-2015 , 05:01 AM
I am a huge fan of shortening turn timers, but there are quite a few animations that would have to be signifigantly cut down to reduce it further.
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07-05-2015 , 08:41 AM
I like shorter turns and shortened animations. It's incredibly annoying to know exactly what you want to do, and have plenty of time to make the actions with your mouse, but the game won't cooperate.

I'd like timebanks as well, but lets face it, blizzard doesn't trust its playerbase to understand more than 9 deckslots. What are the chances they think we can handle the complexity of variable length turns?
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07-05-2015 , 12:14 PM
heres a little sample of "the playerbase"

https://www.reddit.com/r/hearthstone...hame_volume_1/

Quote:
'I assume (Lil' Exorcist) works like this... Battlecry: Gain +1+1 for each enemy your opponent has on the field. Deathrattle: When this creature dies, a minion is summoned in its place.'
Quote:
'I was playing a paladin and my opponent was a warrior. He had a raging worgen on the board and I had a argent protector with a silver hand recruit with a divine shield buff from the argent protector. He ran his raging worgen into my recruit and it does damage to the worgen giving him his windfury and increased attack. This shouldn't have happened since my recruit had a divine shield.'
Quote:
'How can it be that a Paladin plays a Card called pirat Canon( rough translated) that does damage to your hero when played a pirat does damage when he uses his hero abilty ..that is calling a1/1 guard....???????'
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07-05-2015 , 12:50 PM
People who want shorter turns are complete aids.

90 second turn timer was fine if people weren't BM'ing.

And even then, it was still fine.

Coming from MTGO, I've experienced 10 minutes BM'ing.

Shoe / Cotton Hill worse posters ITT and it's not even close. Go away.

Also, dkjo, r/hearthstone represents only a small portion of the hearthstone player base. If the 20 million number is to be believed, then r/hearthstone is 1.25% of the players on hearthstone. Think about that.
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07-05-2015 , 12:59 PM
The rope change is mostly sucky in cases like whirlwind where the damn animations take up more time than your playing does. Animations really shouldn't count as part of your play timer.
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07-05-2015 , 01:27 PM
everydaymad
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07-05-2015 , 01:43 PM
Quote:
Originally Posted by everydaygrind
People who want shorter turns are complete aids.

90 second turn timer was fine if people weren't BM'ing.

And even then, it was still fine.

Coming from MTGO, I've experienced 10 minutes BM'ing.

Shoe / Cotton Hill worse posters ITT and it's not even close. Go away.

Also, dkjo, r/hearthstone represents only a small portion of the hearthstone player base. If the 20 million number is to be believed, then r/hearthstone is 1.25% of the players on hearthstone. Think about that.
you obviously didnt click the link since that reddit thread was just compiling posts made on the official blizzard forums. suffice to say a large portion of the playerbase (and likely the majority of the base blizzard deals with) is really really dumb. most people just dont think like we do. its like how in school you would take standardized tests and always score in the 99 percentile, and all your friends did too, and the tests were really easy, and you couldnt really grasp what it meant to not be in the 99 percentile or how it was possible. but turns out a lot of people arent! (99% of them actually!) and these people are all really stupid but they exist

a timebank, obvious as it is to us, would actually be very confusing for a lot of people. but no, I have not collected data by talking to every single person who has played hearthstone

Last edited by dkgojackets; 07-05-2015 at 01:48 PM.
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07-05-2015 , 02:03 PM
Quote:
Originally Posted by DoGGz
everydaymad
Lol
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07-05-2015 , 02:03 PM
None of my friends ever came close to the 99% percentile... ForeverAlone.
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07-05-2015 , 02:10 PM
Quote:
Originally Posted by everydaygrind
You're an idiot and you've clearly never played patron warrior (and/or hearthstone in general).

Please never post in this thread again.

Thanks.
Um no. Sorry my mind works more quickly than yours. Also, FYI insults are against the forum rules here, but I won't report you for this one.

Last edited by Shoe; 07-05-2015 at 02:19 PM.
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07-05-2015 , 02:28 PM
Does your animations work more quickly than mine?

Oh wait, of course they do. Since you don't play patron warrior.

Buzz off.
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07-05-2015 , 02:36 PM
Please stop poking the patron troll, you'll just spawn more of him.
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07-05-2015 , 02:39 PM
everyday,

calm down son.
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07-05-2015 , 02:40 PM
patron players are scum so i have no sympathy. i have never once seen someone run out of time when they started their actions as soon as it was their turn, its always 30 seconds of figuring it out then a "yeah this should be enough damage" when the rope appears
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07-05-2015 , 02:44 PM
Quote:
Originally Posted by dkgojackets
patron players are scum so i have no sympathy. i have never once seen someone run out of time when they started their actions as soon as it was their turn, its always 30 seconds of figuring it out then a "yeah this should be enough damage" when the rope appears


k bro
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07-05-2015 , 03:40 PM
If you want to nerf patron warr nerfing patron would be the way I'd go about it. Only deck that is using the card is patron warr anyways. Its really not fun to play vs the deck esp with the excessive roping the deck brings.

I'm pretty bored of hearthstone right now all together like some others said. I'm having trouble logging in to knock out my quests. The dragons seemed to make the meta boring to me only adding one super broken deck a couple good class cards and a way to good legendary for combo decks. Hopefully the new expansion does more for the game.
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07-05-2015 , 03:52 PM
Gotta love how internet stereotypes are almost always true.

Guy spends tons of money on the game, is super defensive and insecure about it. Plays cancer Patron warrior, super defensive and insecure about it. Complains about the animation timer, super super defensive and insecure about it. Same guy randomly throws ad hominem insults around.

People who primarily play the cancer decks are cancer. They just attract a certain type.

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07-05-2015 , 03:55 PM
obviously not the most popular opinion but I don't think patron is all that bad for the meta tbh. yeah, it's annoying to play against when it works out but it's prevalance makes face hunter pretty much a dumb pick which I'm pretty happy about, it also has some counters and relies heavily on the skil of the patron player in a lot of the match ups (sorry priest). I'd much rather have an OP deck that's annoying to play against when your opponent has some clue what they're doing than have the meta flooded with decks requiring little to no skill or even thought to execute while still winning a large %
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07-05-2015 , 04:16 PM
Quote:
Originally Posted by Cotton Hill
Gotta love how internet stereotypes are almost always true.

Guy spends tons of money on the game, is super defensive and insecure about it. Plays cancer Patron warrior, super defensive and insecure about it. Complains about the animation timer, super super defensive and insecure about it. Same guy randomly throws ad hominem insults around.

People who primarily play the cancer decks are cancer. They just attract a certain type.

$27 = Tons of money.

Who knew! Please continue being the worst poster ITT.
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