Quote:
Originally Posted by Kirbynator
sigh mechmage makes this game so boring
they should nerf every total face decks to the ground (mechwarper should be 2-2, and technicians/blastmages are ******ed).
hearthstone is so ****ing boring when everyone just aggros. Theres no place for originality when every deck has to have half the cards or more be decent against dumb face rushes.
Heck, give classes 40 hp if you dont wanna change the cards.
w/e
/rant
Quote:
Originally Posted by DoGGz
I have thought Heros needed more HP for a long time. The current set of 1 to 4 drops are just too powerful.
Quote:
Originally Posted by D104
I passionately agree with the preceding two posts.
Do you want to kill hearthstone? Because this is how you kill hearthstone.
I am not a fan of increasing Hero's starting life (at this time). Yes it does suck when you lose on turn 4-6 and you can do nothing about it. However, you don't change the core concept of the game, you change the cards causing the massive change in metagame. I've said since it's release that mechwarper is busted beyond belief. Now the 5/4 for 4 could be nerfed too.. But unsure how. Do we make it a 4/3? 4/4? 5/4 that only deals 3?
Also, there was a time when fireball costed 5 and frostbolt costed 3. I would like to see fireball go back up to 5, but.. that might just kill the card in constructed use and only see cast when created by antonidas. Frostbolt at 2 is.. fine.
Now, with the power creep that will come eventually with new cards over the upcoming years, then there can be debates about changing the Hero's starting life total.