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Hearthstone?! (Blizzard online card game) Hearthstone?! (Blizzard online card game)

02-06-2014 , 09:28 AM
Quote:
Originally Posted by eddymitchel
I ve never got a negative effect while playing it , so obviously it s an awesome card
on a more serious note for someone with almost no cards yeah, i guess it s a bit better than a 6/7 for 6 but that s marginal at best
It's not better than ogre imo. Removing a 7 is a lot harder than a 6 for many of the classes.
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02-06-2014 , 09:38 AM
while a 4/5 is much better than a 4/4 , i doubt the difference is that big for a 6/7
only spell that will do 6 damages instead of 7 is fireball , and yet for the price of the boulderfist you fireball + fireblast it still easily.
usually the robot need to be killed fast or it can give some decent benefits, i ve no clue about % of differents bots tho. most time i played it the bot was giving +1+1 to a minion at end of turn which wasnt too bad
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02-06-2014 , 10:28 AM
I think all his inventions apply their benefits to both players. Might be playable (kind of) if you have some type of board control deck.
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02-06-2014 , 10:36 AM
Quote:
Originally Posted by eddymitchel
while a 4/5 is much better than a 4/4 , i doubt the difference is that big for a 6/7
only spell that will do 6 damages instead of 7 is fireball , and yet for the price of the boulderfist you fireball + fireblast it still easily.
usually the robot need to be killed fast or it can give some decent benefits, i ve no clue about % of differents bots tho. most time i played it the bot was giving +1+1 to a minion at end of turn which wasnt too bad
You're still assuming mage only. Most people don't play mage. Mage also has poly, so what's your point?

Boulder is just a better card because no side effects.

Forcing a mage to use a fireball to kill a minion is +ev. Also forcing 6 mana on 1 turn to kill 1 minion is +ev.

What Karak is saying is 6/7 > 6/6 with random effect to **** you over.

Most classes don't have an "easy" way to deal with a 6/7. Sure, they all have removal, and can deal with it in an optimal environment. Mage has several ways to deal with it and negate the damage.
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02-06-2014 , 11:46 AM
Possible inventions:

Emboldener 3000: (0/4) At the end of your turn, give a random minion +1/+1.

Homing Chicken: (0/1) At the start of your turn, destroy this minion and draw 3 cards.

Poultryizer: (0/3) At the start of your turn, transform a random minion into a 1/1 Chicken.

Repair Bot: (0/3) At the end of your turn, restore 6 Health to a damaged character.
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02-06-2014 , 12:22 PM
Is there a worse card then the Assassins Sap card?

Two mana to return a card to your opponents hand.
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02-06-2014 , 12:23 PM
Quote:
Originally Posted by AJW
Is there a worse card then the Assassins Sap card?

Two mana to return a card to your opponents hand.
in arena it might be pretty bad but for miracle rogues it's amazing. i'd suggest checking out kungen stream for a demonstration (he may not be the best but he is fun to watch)
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02-06-2014 , 12:36 PM
Quote:
Originally Posted by AJW
Is there a worse card then the Assassins Sap card?

Two mana to return a card to your opponents hand.
Wut? Sap is solid. It's a decent combo starter and it gets around taunts or stalls your opponent so you can get in for damage.
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02-06-2014 , 12:41 PM
I had to look up what a Miracle rogue is and it looks like any low mana spell is good for that build doesn't matter much what they do.
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02-06-2014 , 12:47 PM
Quote:
Originally Posted by AJW
I had to look up what a Miracle rogue is and it looks like any low mana spell is good for that build doesn't matter much what they do.
pretty much but it is also really helpful for sending back a taunt so leeroy can kill
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02-06-2014 , 01:04 PM
It is pretty good anytime you have board control and the other player drops a big guy as an anchor to try and get control back around. It can basically make your opponent lose a turn for 2 mana, which sometimes is insane value.
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02-06-2014 , 01:04 PM
Sap is sort of a low mana cost black knight.
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02-06-2014 , 01:07 PM
Made that post then ten minutes latter used Sap to clear a taunt and kill my opponent.
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02-06-2014 , 01:44 PM
Sap is also fantastic in the early game when your opponent can realistically only play one guy - using it in the early game basically sets your opponent back an entire turn.

In other news, just noticed for the first time that if you change your hero ability with Shadowform, it resets. That means if you have the mana, you can heal a guy, cast Shadowform, then blast a guy all in the same turn.
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02-06-2014 , 01:45 PM
Quote:
Originally Posted by Berge20
Possible inventions:

Emboldener 3000: (0/4) At the end of your turn, give a random minion +1/+1.

Homing Chicken: (0/1) At the start of your turn, destroy this minion and draw 3 cards.

Poultryizer: (0/3) At the start of your turn, transform a random minion into a 1/1 Chicken.

Repair Bot: (0/3) At the end of your turn, restore 6 Health to a damaged character.
I removed him from my budget deck because he always seemed to proc the repair bot which usually healed my opponent's hero for 6.
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02-06-2014 , 01:50 PM
do people just hate druids or something? 3 times today my opponent has left in the first 2-5 turns with us both 20+ hp. no huge advantage for me or anything, lol. (arena)
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02-06-2014 , 02:20 PM
does it say "your opponent left" or are they conceding? if the former, it's probably a disconnect issue.
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02-06-2014 , 02:21 PM
Quote:
Originally Posted by Karak
does it say "your opponent left" or are they conceding? if the former, it's probably a disconnect issue.
think it was one opponent left, and the other two they just blew themselves up. probably just a coincidence of people having to leave for whatever reason
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02-06-2014 , 02:49 PM
Quote:
Originally Posted by Anssi A
vs non rogue non mage non druid.

On the play Loot Hoarder
On the draw Dragon

vs mage rogue druid

Dragon
if i dont have a 3 or 4 in hand i think i play the loothoarder first either
way.
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02-06-2014 , 04:38 PM
which do you choose ?

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02-06-2014 , 04:45 PM
Uhh....the dragon? The other two can f you so hard.
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02-06-2014 , 04:46 PM
Ugh, that's pretty terrible. Maybe Millhouse wouldn't be bad since you are light on 2-drops so far.
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02-06-2014 , 04:49 PM
i d go with millhouse aswell
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02-06-2014 , 05:31 PM
Quote:
Originally Posted by starvingwriter82
In other news, just noticed for the first time that if you change your hero ability with Shadowform, it resets. That means if you have the mana, you can heal a guy, cast Shadowform, then blast a guy all in the same turn.
This is surprising and I seem to remember this definitely not being true.
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02-06-2014 , 05:52 PM
Quote:
Originally Posted by Benholio
Ugh, that's pretty terrible. Maybe Millhouse wouldn't be bad since you are light on 2-drops so far.
I hate the card so much. It's good but not great early and if your opponent has a full hand later in the game it's a dead card. Just a brutal pick overall.
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