yeah warrior started with weak cards, and when he was about to get some good **** going the pally just threw illidan and made everything get redrawn lol.
Would anyone more knowledgeable about CCGs than me explain how the economic model of this works? I've never had a desire to get in to like MtG or anything where cards have value and you have to pay a ton of money to build a competitive deck, this sounds like it might be avoiding that to some degree but I'm still unclear. Oddly, the first time I've ever really played anything like a CCG was in the Rage video game that had it as a mini-game. Would love to find a cool one that doesn't have an absurd economic model though I realize companies need to make money after product release to pay for designing and balancing new cards.