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Old 02-14-2019, 05:26 PM   #45901
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Re: Hearthstone?! (Blizzard online card game)

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Originally Posted by Paul D View Post
Control mage is the most AIDS atm imo

If I start queuing into too much priest I can just switch to hunter and make their portraits explode by turn 8.

Mage, whether you win or lose, will take a lot of time, and isn't quality time.

It's why I don't really rail against any certain archetype in HS. Whether it's dragon's fury into flamestrike, rinse and repeat x4, or mole into crackling razormaw into +4 attack and huffer next turn, it's all ebola to me. Maybe rotation will sort some of it out.
in the end it's DKs, the biggest mistake in HS history

I agree on rotation
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Old 02-14-2019, 06:53 PM   #45902
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Re: Hearthstone?! (Blizzard online card game)

Seeing the Warrior (odd warrior) quest go up gives me a cringe that no other video game ever has:

"You will not have fun this game. It's going to take a long time. You can quit if you want, or you can actually try, lose, and suffer."

That should be Blizzard's new quote.
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Old 02-14-2019, 11:59 PM   #45903
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Re: Hearthstone?! (Blizzard online card game)

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in the end it's DKs, the biggest mistake in HS history

I agree on rotation
my deck i just linked doesnt even have FLJ

also it's odd hearing all this from the other side, again all i play is control
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Old 02-15-2019, 12:28 AM   #45904
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Re: Hearthstone?! (Blizzard online card game)

I only play control also
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Old 02-15-2019, 04:22 AM   #45905
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Re: Hearthstone?! (Blizzard online card game)

I only play aggro but as a new player who isn't looking to drop a ton of $ at the outset they are the only decks I can afford.

I crafted Leeroy Jenkins today, exciting times lie ahead.
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Old 02-15-2019, 01:39 PM   #45906
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Re: Hearthstone?! (Blizzard online card game)

Leeroy could get hall of famed tbh
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Old 02-16-2019, 12:13 AM   #45907
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Re: Hearthstone?! (Blizzard online card game)

I doubt Leeroy gets HoF'd this year. He's not doing really broken combos as before. He's kinda being used as intended.
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Old 02-16-2019, 03:49 AM   #45908
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Re: Hearthstone?! (Blizzard online card game)

leeroy is a very fair, well priced finisher.
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Old 02-16-2019, 01:04 PM   #45909
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Re: Hearthstone?! (Blizzard online card game)

last Charge card printed is Chillblade Champion and they've completely phased the mechanic out for Rush

if they HoF'd Leeroy it would be for the best
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Old 02-16-2019, 02:08 PM   #45910
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Re: Hearthstone?! (Blizzard online card game)

Completely strip mining finishers because people cry about literally everything in HS isn't for the best. Leeroy currently is at worst a fireball and at best fourteen damage out from a rogue in standard.

Leeroy double PO + faceless caused by Emperor in the past might've made Leeroy a problem, but these days they're being very careful with mana costs enabling that stuff.

Last edited by Paul D; 02-16-2019 at 02:15 PM.
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Old 02-16-2019, 03:45 PM   #45911
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Re: Hearthstone?! (Blizzard online card game)

cloning gallery pulling out 2x radiant elementals+malygos+velen into 2x+ mind blast+2x holy smites would be high on my list of vaulting, so i guess malygos. It's not fun losing to 20x2 + 14x2 instant one turn, on turn 9 lethal
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Old 02-16-2019, 04:01 PM   #45912
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Re: Hearthstone?! (Blizzard online card game)

Classic set should rotate
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Old 02-16-2019, 04:37 PM   #45913
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Re: Hearthstone?! (Blizzard online card game)

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Classic set should rotate
probably, but not gonna happen for lore reasons (mage would lose fireball/frostbolt/polymorph for example which are the key lore spells for mage)
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Old 02-16-2019, 05:13 PM   #45914
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Re: Hearthstone?! (Blizzard online card game)

Not even for lore reasons. The majority of HS players don't donk off money like Kibler does on card games and they come and go for various reasons. Starting from square zero probably would be a deal breaker for a lot of people.
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Old 02-18-2019, 12:43 PM   #45915
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Re: Hearthstone?! (Blizzard online card game)

I think Malygos is a good Hall of Fame candidate. It's a cool concept but I think Hearthstone is evolving to the point where the interesting stuff they can print is limited quite a bit by Malygos. He's generally ended up in OTK combos or decks that revolve around cheating him out followed by extremely high damage burst. If nothing else, I think that putting him in the HoF and printing a similar card would at least be a change of pace.
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Old 02-18-2019, 12:46 PM   #45916
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Re: Hearthstone?! (Blizzard online card game)

I wonder if they might make a big change to the classic/basic sets sometime soon. Not only are they in need of a revamp, but it's an additional way for Blizzard to get more monetization out of the game. One of their stated goals for HS is to "release content that is both broader and deeper" so a redo or overhaul of the classic/basic sets could fall under that vague moniker.
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Old 02-18-2019, 01:02 PM   #45917
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Re: Hearthstone?! (Blizzard online card game)

Well, they added cards to the classic set recently. I think it would be cool if they stopped the HoF system and just take out x # of cards and replace them with the same amount of cards as needed.

I don't care if Malygos gets HoF'd or not, but they need to stop printing so many mana cheating cards. They're the problem, not Maly, because they empower other stuff as well.
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Old 02-20-2019, 05:01 PM   #45918
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Re: Hearthstone?! (Blizzard online card game)

Iksar made a tweet yesterday asking what would bring back people who don't play HS as a main game.

1) Alternative to ladder. Laddering hurts my soul after awhile.
2) Stop filling 75% of your expansion sets with **** cards that will never see the light of day. We all end up with the same decks from lack of choices in mana slots.
3) Balance your expansion cards, not just basic/classic cards.
4) Don't print tech cards to counteract broken ass cards you printed. Tech cards are fine and all, but not when they last two years and hit innocent bystanders.
5) From playing MTGA... you don't have to print broken cards for the game to be fun.
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Old 02-20-2019, 05:42 PM   #45919
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Re: Hearthstone?! (Blizzard online card game)

make ladder mean something (HCT is dead and was a bad system), especially at legend ladder

better rewards for it

Last edited by prizminferno; 02-20-2019 at 06:08 PM.
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Old 02-20-2019, 05:50 PM   #45920
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Re: Hearthstone?! (Blizzard online card game)

Ladder sucks because every time a new set is released, the meta is solved within a week or two and then you have months of the same 4-5 netdecks dominating the ladder.

My solution: Release more cards, balance frequently, release more modes that use more sets or different sets.

The problem is that if you release too much content, people can't keep up, so the answer to that is change the monetization model to a subscription service where you get EVERY CARD EVERY RELEASED, rather than the F2P buying packs model. For example, if the game were a subscription service, they could change the standard set every year and no one would complain because Blizzard wouldn't be taking away anything from anyone.

The chances of them doing this are about 0% because they can't exploit whales and gambling addicts though.

Last edited by synth_floyd; 02-20-2019 at 06:07 PM.
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Old 02-20-2019, 06:06 PM   #45921
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Re: Hearthstone?! (Blizzard online card game)

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release more modes that use more sets or different sets.
So much this. A mode where they have, say, four sets eligible (from standard and wild) and maybe half of the classic set eligible. Let it go for a month, then reset. A new combo of four new and old sets and different classic cards for the next month.
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Old 02-20-2019, 06:10 PM   #45922
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Re: Hearthstone?! (Blizzard online card game)

using Wild in standard is completely out of the question unless you start it with the current rotation

many people (and dog even touched on this in his response) have DE'd their Wild sets
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Old 02-20-2019, 06:13 PM   #45923
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Re: Hearthstone?! (Blizzard online card game)

I think there's more to ladder sucking than just metas being solved.

The repetitive nature and donkeys drawing out on you like poker is miserable after it happens so many times in one session. Also, the unfun nature of some current and older decks. Even if you face a wider variety those match ups are still going to annoy you. Like I really hate queueing into full control mage with all the aoe, and to a lesser extent odd warrior, and those types of decks have always existed.
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Old 02-20-2019, 06:51 PM   #45924
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Re: Hearthstone?! (Blizzard online card game)

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Originally Posted by prizminferno View Post
using Wild in standard is completely out of the question unless you start it with the current rotation

many people (and dog even touched on this in his response) have DE'd their Wild sets
Then start it with the current rotation? Something needs to be done to keep the game fresh. Monthly nerfs and/or buffs? Monthly card releases (as a portion of each new expansion)?

Last edited by JohnEPark; 02-20-2019 at 06:52 PM. Reason: completion of a thought
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Old 02-20-2019, 06:57 PM   #45925
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Re: Hearthstone?! (Blizzard online card game)

There are so many advantages to them going to a subscription model that gives you access to all the cards: No more grinding for resources, no more scarcity of cards, players could experiment more with non-meta cards, everyone could play wild, it gives them the freedom to balance and release cards more dynamically, they could come up with new modes that use any or all card sets, classic/basic sets could easily be reworked, they could still monetize gold cards or other cosmetics.

Fortnite has had success with their season pass monetization model, and Hearthstone would be a much better game for it.
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