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Hearthstone?! (Blizzard online card game) Hearthstone?! (Blizzard online card game)

07-23-2018 , 08:05 PM
Quote:
Originally Posted by zdye724
Dr Boom is an interesting card indeed, but the rng hero power doesn't seem like a winner to me

And giving your mechs rush also seems meh, unless we see some more powerful class mechs.
FEELS like there has to be some busted class mechs we haven't seen yet because Boom is Jaina level slow and the passive isnt as good. RNG seems necessary though if you could choose which one you wanted for the rest of the game it would be too OP. Either way I like it and hope it gives Odd Warrior a bit of late game flair.
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07-23-2018 , 09:38 PM


watch out for this card imo
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07-23-2018 , 09:51 PM
To put things in perspective with dead ringer: Priest plays Loot Hoarder, and this is close to a direct upgrade.

Also obviously great for quest priest
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07-23-2018 , 09:55 PM
no that card is terrible, loot hoarder coming back from twilights call is waaaay better

think this card has potential, any time priest gets a 3 mana 3/4 it sees play
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07-24-2018 , 01:30 AM
Quote:
Originally Posted by prizminferno
no that card is terrible, loot hoarder coming back from twilights call is waaaay better
why though? more deathrattles = faster quest.

Paired with


You kill your dead ringer then use coffin crasher to summon out Obsidian Statue or Silver Vanguard (or whatever other new deathrattles they print this expansion).

I'm imagining a priest version of deathrattle hunter
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07-24-2018 , 01:43 AM
Quote:
Originally Posted by prizminferno
no that card is terrible, loot hoarder coming back from twilights call is waaaay better

think this card has potential, any time priest gets a 3 mana 3/4 it sees play
Very well designed card. Will see play, genuinely super balanced.
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07-24-2018 , 11:27 AM
I don't think Omega is good. If you've survived to 10 crystals vs aggro you win, this is a vanilla 3/4 until then. Vs a control deck that doesn't swing too much of the equation, and it's debatable whether that health gain can help you even though in theory it scales well.

does this take the place of solemn hymn or w/e? i dont think so.
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07-24-2018 , 11:48 AM
Yeah I'm in the camp that Omega seems not great, agree with Bobbo.

Also agree with Searix, that DR mech is nice.
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07-24-2018 , 12:20 PM
priests turn 3 right now is coin duskbreaker or hero power pass, this sees play immediately
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07-24-2018 , 01:15 PM


bahahaha, this slots perfectly into my big spell mage deck im already playing. 5/5 card



This one is a bit more interesting. Elemental tribe and 1 health means amazing synergy with frost lich jaina
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07-24-2018 , 01:16 PM
On that note there's almost a guaranteed at least one maybe two new minion damaging spells incoming for mage
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07-24-2018 , 01:23 PM


Everyone says this sucks, but what happens when this suddenly turns into a win condition?

Dragoncaller Alanna for mage anyone? Alexstrasza? Lich King? Shudderwock? (though i dont know how much value you'd get from your own shudderwock) Master Oakheart? Hadronox (again depends on what your deck runs) Dragonhatcher?

On top of that it's main use is a scouting card. Knowing 3 minions your opponent has left, and not only has left but has in his deck - this may be the ultimate scout card.

and ON TOP OF THAT - (super cheap to craft golden version which should make a golden version of whatever you steal)
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07-24-2018 , 01:28 PM


I'm hearing comparisons to sludge belcher, this also might be a super strong card.

And again as a mage main - first thing i notice is the 1 health for a free frost lich jaina water ele
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07-24-2018 , 01:37 PM
Giggling Inventor should be great if the paladin legendary spell works out.
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07-24-2018 , 01:40 PM
Quote:
Originally Posted by Searix


Everyone says this sucks, but what happens when this suddenly turns into a win condition?

Dragoncaller Alanna for mage anyone? Alexstrasza? Lich King? Shudderwock? (though i dont know how much value you'd get from your own shudderwock) Master Oakheart? Hadronox (again depends on what your deck runs) Dragonhatcher?

On top of that it's main use is a scouting card. Knowing 3 minions your opponent has left, and not only has left but has in his deck - this may be the ultimate scout card.

and ON TOP OF THAT - (super cheap to craft golden version which should make a golden version of whatever you steal)
Seems like a card that will never justify a deck slot in a 30 card deck.
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07-24-2018 , 01:40 PM
all of these are arena cards

Giggling will be a nightmare for BSM if it sees play. Odd Pally is one of it's free wins and this could move the needle a little because of how toxic Divine Shield is. Doubt it sees play in a deck that is basically 28 cards locked in though.
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07-24-2018 , 01:41 PM
Quote:
Originally Posted by Searix


I'm hearing comparisons to sludge belcher, this also might be a super strong card.

And again as a mage main - first thing i notice is the 1 health for a free frost lich jaina water ele
This is a really good card, prob sees play in zoo decks.
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07-24-2018 , 01:46 PM
we'll see. it's basically competing against Fungalmancer. do you want to go sticky or win more.
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07-24-2018 , 02:05 PM
Quote:
Originally Posted by Searix


bahahaha, this slots perfectly into my big spell mage deck im already playing. 5/5 card



This one is a bit more interesting. Elemental tribe and 1 health means amazing synergy with frost lich jaina
Pretty sure Emissary is an auto two of in a lot decks. It makes Arcane Missiles a Cindershot, Fireball an 8 mana Pyroblast, it's Jaina fodder, an Elemental activator, it's just always going to be good.
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07-24-2018 , 02:33 PM
Quote:
Originally Posted by DonkDonkDonkDonk
Seems like a card that will never justify a deck slot in a 30 card deck.
On turn 2 it's a huge tempo loss against aggro, but this card is now the #1 scouting card in the game - which has value. You basically immediately know the guy's deck with this card and again can get another win condition

Quote:
Originally Posted by Kangal_
Pretty sure Emissary is an auto two of in a lot decks. It makes Arcane Missiles a Cindershot, Fireball an 8 mana Pyroblast, it's Jaina fodder, an Elemental activator, it's just always going to be good.
Agreed Emissary is super strong.

Last edited by Searix; 07-24-2018 at 02:42 PM.
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07-24-2018 , 02:38 PM
Quote:
Originally Posted by prizminferno
all of these are arena cards

Giggling will be a nightmare for BSM if it sees play. Odd Pally is one of it's free wins and this could move the needle a little because of how toxic Divine Shield is. Doubt it sees play in a deck that is basically 28 cards locked in though.
Quote:
Originally Posted by DonkDonkDonkDonk
This is a really good card, prob sees play in zoo decks.
Quote:
Originally Posted by prizminferno
we'll see. it's basically competing against Fungalmancer. do you want to go sticky or win more.
I think the 4 cards i linked today all see play in constructed and at least one is an auto-include
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07-24-2018 , 02:48 PM
quick theorycraft for



A 5/5 body is worth about {4} in today's meta, then it's summon a random minion based on hand size. For big spell mage constantly running close to 7-9 cards that's a {4} and a {7}-{9}

Assuming i have 9 other cards, here's a link to cards this might draw currently.

In my current big spell mage deck:
Win condition: Hadronox is a win condition for me, Dragonhatcher can be if i run bone drake or another big dragon which i have at certain points, rounding out the 9's we have
Amazing: Gruul, King Krush, Malygos, Obsidian Statue, Sleepy Dragon, Ysera, Void Lord
Good/big bodies: Alex, Baku, Giant Mastodon, King Mosh, Nozdormu, Onyxia
Meh: Cenarius, Shudderwock, Lord Jaraxxus, Ozruk, Master Oakheart
Weak: Dragoncaller Alanna

So something like 50% are amazing+, and like 70%ish are at least good+ big bodies like Baku or King Mosh.
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07-24-2018 , 03:22 PM


Yep, that'll do it. Quest Priest is a thing.

On the down side, Shudderwock isn't going anywhere soon...
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07-24-2018 , 03:23 PM
shudderwock is the most absurd broken BS since yogg

it's worse than yogg - yogg decks just vomited cards on to the board to activate a gross yogg turn. Shudderwock is even worse because the gameplay is exactly the same, except you get infinite yoggs.

I've fast climbed from 4 to almost 1 now and I had no idea how to play the deck, every game is exactly the same, just cycle and play your activators and then just win. A lot of times you win on value alone, you don't even need shudderwock.
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07-24-2018 , 03:37 PM
Quote:
Originally Posted by Kangal_


Yep, that'll do it. Quest Priest is a thing.

On the down side, Shudderwock isn't going anywhere soon...
highroll priest is gonna love this card in wild
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