Quote:
Originally Posted by BobboFitos
@jmakin
obv it's more complicated than play barnes on 4 and win, but look at your own stats from a small sample - you are 80% to win if you have that card, and way less than that without him. to me that speaks about a problem
if you subtract my 9 barnes wins i am still 27-23. not awful.
looking at a card's played winrate while ignoring the rest of the deck is bad for reasons that i argued about passionately about keleseth as well.
like i said i don't think barnes is the scary card in that deck. it's straight up awful in the mirror and you need to have a perfect hand or y'shaarj pull to blow out a game with him, which rarely happens.
the combo of shadow essence, dragonfire, horror clears, scream, healing and mass resurrect are what make it a bull**** deck. no other archetype could get away with running so much removal and so many spells, but big priest can because of shadow essence, shadow visions, and how powerful the 4/8 taunt is (and to some degree, lich king).
barnes is a bull**** annoying card in spell hunter. Totally, totally bull****. i don't know the deck as well, but my understanding is you almost throw away everything but barnes with that deck. that is totally, totally not the strategy when playing big priest. it's just a nice starting hand card for the priest, and hunter winrate purely relies on that barnes/yshaarj interaction to squeak it over 50%.
and i think that's fine in theory, if a deck wants to play 1 card that makes the deck suck if you don't draw it. the problem was old tempo rogue had a >50% winrate even when not playing keleseth. That is total bull****.
my argument isn't that big priest isn't bull**** it's that you're oversimplifying it and saying it's bull**** for the wrong reasons. it isn't easy to play optimally and barnes isn't the problem. "good" big priest hands play pretty linearly so it can appear it's easy when everything goes right, but not everything goes right with that deck, and when things go wrong they can go really really wrong. that's what makes the winrate, is how you play the ****ty big priest draws, which there are many of.
this is obviously a touchy subject, i've just taken a fair amount of **** before for playing the deck on stream and it's annoying because it's a really intricate and "mathy" type of deck. EV decisions are everywhere and on the fly calculations of how likely you are to pull X card from an essence and how likely that is to give you Y minion/spell from it's end of turn effect, or how likely it is you pull a taunt, or how likely it is you pull an obsidian destroyer and it kills the problem minion on the other side of the board.. i could go on for days
/end essay
Last edited by jmakin; 03-19-2018 at 10:50 PM.