ok, Im bored, so Im gonna do a quick write up on my currently favourite deck, the big warrior. I played it a ton, reached rank 6 or 7 iirc last season switching between this and mill druid without really playing much. It has some decent to great matchups across the board, its biggest weakness is tempo rouge, but as long as there arent too many of those on ladder it does great.
First, here is the deck:
click
now, few remarks about some deck choices:
- Rotface is clearly the worst card in the deck, I just play it because it is a fun card, Yip is much better, but I dont have that cards
- No DK? Honestly, I really hate the warrior DK and I dont understand why people insist in playing it in control warrior decks, sure the weapon is great, but you actually get worse hero power imo
- Bring it on was a filler at first, but it turned out to be a very solid one of and has many great uses, just dont play it on 2 vs aggro/tempo
- reckless fury is kinda weak and I am considering cutting it, but it can be useful at low armor count as additional removal, or combo with bring it on for 5 mana wipe everything. The problem is, in many matchups you will be building massive armor counts that you dont want to lose. If you do want DK, you can cut fury for it.
- forge of souls is good as 1 of, esp since you dont have much card draw
- I added dead mans hand to the deck later and its great, not only does it help massively in control matchups (esp vs warlock), but is also useful when you draw y'shaarj and sleepy dragons early vs aggro and you can add the back into the deck
- grom isnt in every list, but it should be, as you play the deck you will see that in many matchups you need the burst damage, with all the ysera and lich king cards you can often deal up to 20 dmg from hand
the rest seems pretty standard, you can manipulate which cards are 1x and 2x, but the general idea is that you want a ****ton of removal
mulligan
mulliganing is hard with this deck and is very different across matchups, I played the deck a ton and Im sure Im still making many mistakes here. In general, you always keep recruit (no exceptions) and mulligan pretty hard for it, in faster matchups you also keep razor or forge, vs pally you keep whirwind, vs rouge you keep fishes etc... There is a lot of that stuff and Im sure I havent figured it all out yet.
popular matchups
- tempo rouge - like I said, this is our worst matchup, in order to win we need some nutted removal early AND recruit on 6. It is not unwinable, but Id say like 30-70, mb 35-65. In general, midrange decks are our worst enemy
- satellite priest - same as above, this is 2nd midrange deck in the meta and is also bad for us, at least it is a bit slower and lacks vilespine, giving us some chance with good recruits
- razakus - VERY good matchup for us, usually we can just kill them quickly since they cant remove our big stuff, if we happen to overextend into anduin we still win the long game thanks to toooons of armor (safe from velen combo) and dead mans hand. The only way we lose is they have perfect curve of minions that we fail to remove and the are able to finish us with quick raza/anduin
- jade druid - another great matchup, jade druid lacks removal for big stuff, so just spam your board and kill them fast, before their jades get big. Im pretty sure I didnt lose a single game vs jade druid, granted, I felt that I was also running pretty well
- aggro pally - also great matchup, razor simply destroys pally and thats it. Of course, as always vs aggro we can still lose if they curve out perfectly, but we are still heavily favoured
- murloc pally - now this is worse, due to murlocs being more midrangy and harder to remove. Gotta hope for good removal draw, might be wise to keep fishes in this matchup too. Still, Id say its around 50/50.
- hunter - uh, there isnt many hunters atm, but they arent that great, esp midrange version, spell hunter is actually super good for us
- warlock - the matchup depends on the version, cubelock can be pretty bad, since he can kill us before we develop big board, more controly versions are better, esp since dead mans hand beats Rin. Just remember to keep a piece of removal for Guldan. Giant version is also pretty good since we have great single target removal. Overall, we are slightly favoured vs warlock, but if there are too many pure cubelocks this might become a problem
ok, this got pretty long
anyway, feel free to try this deck out, it is a lot of fun and overall one of my favourite decks in hearthstone history, and I play since early beta