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Originally Posted by Bloobird
also:
this seems crazy good
Pretty sure this card is bad. These "cost (0) if" cards are pure tempo, so you're just looking at (1) how soon/easily can I trigger the mana reduction, (2) how reliably can I trigger it, and (3) what does my turn look like when I do trigger it.
The most successful of this type of minion is probably Dread Corsair in pirate warrior. Thanks to fiery war axe and upgrade, that deck was able to reliably put it on board for 0 or 1 mana on turn 3, usually playing it alongside one or two other minions, all by doing something it wants to do anyway - play big weapons. It also had synergy with frothing berzerker because of the taunt. And tribal synergy with the entire deck.
Compare this to happy ghoul: (1) tempo decks don't want to run healing cards/heal on early turns (2) there aren't many good healing opportunities on early turns, in fact none on occasion vs control (3) heal + just the ghoul isnt much of a tempo play.
So now w/ Arcane tyrant: (1) tempo decks dont run 5 mana spells, and if they do, turn 5 is the earliest it can be played (2) you have to draw this w/ a 5 mana spell and how many of those are you running and (3) most likely this will be the only minion you play on the turn.
I'm not seeing it. Druid is the only class that can get it out before turn 5, but what druid list does it crack? Certainly not jade or EZ BIG EZ. Possibly some ramp druid with buffs, but even then, wouldn't the +2/2 to taunts minion be better?
Like it works with control mage and all the high cost removal it runs, but honestly I don't think a 0 mana 4/4 that can't be played until turn 5 is worth a card. A 4/4 just doesnt matter that much to control lists.