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Hearthstone?! (Blizzard online card game) Hearthstone?! (Blizzard online card game)

11-21-2017 , 08:36 PM
Does the druid weapon mean you immediately go to 10 mana and get 10 crystals the turn it dies or refreshed or just get 10 mana for a turn? The language is quite ambiguous.
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11-21-2017 , 08:47 PM
Apparently the language is the same as astral comm. Seems pretty OP then.
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11-21-2017 , 08:55 PM
Quote:
Originally Posted by Searix
what about gaming it so you play UI then use last charge giving you a free turn after UI?
I think the weapon can be good in situations don't get me wrong. It's just more of a problem with fitting it into the current druid decks. So far we haven't seen any cards that make me think people will get away from Jade and Big druid lists.


It's kinda why I'm not that hyped about this expansion. I think there will be sleeper cards that will emerge after the rotation and Jades will finally be gone.
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11-21-2017 , 09:24 PM
What's not to get hyped about a 20 mana turn. Yes Kun "does" that but it's really just a 7/7 + 10 mana. This weapon gives a lot more freedom to OTK with Maly again for instance. Or potentially going from 1 card (UI) to 10 in 9 cards if you draw UI with 2 5/5s, 10 armor, 2 5 damage attacks.
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11-21-2017 , 10:12 PM
I hate to be negative since I don't even play this game anymore but these new cards seem like terrible ideas to me. Some of the cards are cool but the overall impact is meh; every class now has weapons, rogues have secrets. Warrior doesn't have a turn 2 war axe anymore and Innervate is nerfed; they've completely destroyed the class identity.

Priest dragon is meta breaking.
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11-21-2017 , 10:25 PM
Quote:
Originally Posted by baudib1
I hate to be negative since I don't even play this game anymore but these new cards seem like terrible ideas to me. Some of the cards are cool but the overall impact is meh; every class now has weapons, rogues have secrets. Warrior doesn't have a turn 2 war axe anymore and Innervate is nerfed; they've completely destroyed the class identity.

Priest dragon is meta breaking.
Druid still has multiple ways to cheat and speed up getting mana.
Warrior was crushed; nerfing FWA was stupid--the class is unplayable in ladder formats (it's alright in tourney where you can ban the classes it. Warrior still has a lot of generic weapons and ways to armor.

The biggest issue now are 3 cards: Bonemare, Cobalt Scalebane, Firefly are in 4 classes decks. They are basically dr. 7, dr. 5 and dr. 1. They need better options at 5,7 and 1.
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11-21-2017 , 11:51 PM
I think the dominance of priests is going to be unbearable post-expansion, IMO. The only way I see it being balance is if they give control warlock more tools to survive to Jaraxxus.

The existence of that dragon just utterly destroys the chance for aggro to thrive, IMO.
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11-22-2017 , 12:13 AM
Ehh is that dragon really that good though?

Dragon priest has been a lackluster archetype for quite some time, dont see how that card will make it much better
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11-22-2017 , 12:18 AM
Quote:
Originally Posted by Searix


5/5 I think all druids play this. First if your opponent is playing ooze you say thanks for the free mana crystals. Even if not it's a spend 4 to get 10 mana for a +6 mana swing at a later turn in addition to your hero power doing +1 damage for 5 turns. Will probably be one of the underrated cards initially but i think it turns into a must-have
if its oozed

dont you get mana

on their turn?

so ... no value?
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11-22-2017 , 12:54 AM
Quote:
Originally Posted by BobboFitos
if its oozed

dont you get mana

on their turn?n

so ... no value?
If you’re already at 10 mana, yes it’s no additional value but if you got oozed at 5 mana your next turn you’d have 10 full mana.
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11-22-2017 , 01:03 AM
Quote:
Originally Posted by capone0
If you’re already at 10 mana, yes it’s no additional value but if you got oozed at 5 mana your next turn you’d have 10 full mana.
yah this was my understanding
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11-22-2017 , 03:55 AM
Quote:
Originally Posted by jmakin
Ehh is that dragon really that good though?

Dragon priest has been a lackluster archetype for quite some time, dont see how that card will make it much better
Other than pyro shenanigans (which dragon priest doesn't want to run), priest doesn't have a board clear before turn 5. So this is an AoE on a stick that also has a dragon tag, it's pretty strong. Compare it to Vilespine, it's power level is arguably higher (priest already has single target removal/big dude removal). I think it's definitely better against a zoo-/token -type deck than Twilight Guardian.

I could be wrong on all this because I'm rusty on what cards even exist but yeah, I think it's insane. Whether or not dragon priest can be better than other priest decks remains to be seen.
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11-22-2017 , 12:21 PM
Quote:
Originally Posted by jmakin
Ehh is that dragon really that good though?

Dragon priest has been a lackluster archetype for quite some time, dont see how that card will make it much better
You don't even need a full on dragon list for that card to be playable.
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11-22-2017 , 01:05 PM
Quote:
Originally Posted by baudib1
Other than pyro shenanigans (which dragon priest doesn't want to run), priest doesn't have a board clear before turn 5. So this is an AoE on a stick that also has a dragon tag, it's pretty strong. Compare it to Vilespine, it's power level is arguably higher (priest already has single target removal/big dude removal). I think it's definitely better against a zoo-/token -type deck than Twilight Guardian.

I could be wrong on all this because I'm rusty on what cards even exist but yeah, I think it's insane. Whether or not dragon priest can be better than other priest decks remains to be seen.
Quote:
Originally Posted by Paul D
You don't even need a full on dragon list for that card to be playable.
Shadow word horror is killing a lot of 3 health minions that get played by turn 4. Dragon priest would rather not run horror, though. If there’s a strong neutral dragon printed, DP will be good. If not, i dont know.

And you need an activator for that AOE so i’d imagine you’re running a full on dragon list.

It’s obviously a good card, i just dont know if it’s wtf insane.
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11-22-2017 , 03:16 PM
i think it was zalae that said the new dragon is like the best card in standard ever
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11-22-2017 , 03:46 PM
He said might be. But lol @ that when UI is still in standard.
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11-22-2017 , 03:48 PM
It might be #2 though!

i think the underestimated part of that card is that it is itself a dragon, which will in turn BUFF already crazy cards like dragon operative... scary
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11-22-2017 , 11:45 PM
Shaman legendary--6 mana 7/7--so stated pretty well. But return other minions to your hand and they cost (1). I guess good for battlecry decks but not sure it fits with class.

New pally weapon--3 mana 2/2, gains a bonus effect in your hand--4 potential buffs, all of which aren't great--give your minions divine shield, give your minions taunt, summon 2 1/1 silver hand recruits, give your minions +1 attack--so in 3 cases they need a board. 2/2 weapons are pretty ****.

Mage 2 mana 2/2 beast minion--battlecry: reveal a spell in each deck. if yours costs more, draw it. Seems okay, especially if you play high mana spells.
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11-23-2017 , 12:06 AM
That pally weapon I think is good for arena, but not ranked.
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11-23-2017 , 12:05 PM


I'll craft that.
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11-23-2017 , 12:22 PM
That thing card reads Battlecry: Commit Honorable Sudoku
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11-23-2017 , 01:23 PM
Just need to figure out how to get ice block into my priest deck.
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11-23-2017 , 01:30 PM
cannot imagine how that is possibly ever good but at least it's interesting
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11-23-2017 , 02:05 PM
Seems like a total win more card. If you ever play that in a situation where the board is still being contested, you’re just 100% dead vs most every class.
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11-23-2017 , 02:13 PM
it's a card that enables OTK's and combo decks, you'd never use it for anything else
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