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Originally Posted by baudib1
I hate to be negative since I don't even play this game anymore but these new cards seem like terrible ideas to me. Some of the cards are cool but the overall impact is meh; every class now has weapons, rogues have secrets. Warrior doesn't have a turn 2 war axe anymore and Innervate is nerfed; they've completely destroyed the class identity.
Priest dragon is meta breaking.
Druid still has multiple ways to cheat and speed up getting mana.
Warrior was crushed; nerfing FWA was stupid--the class is unplayable in ladder formats (it's alright in tourney where you can ban the classes it. Warrior still has a lot of generic weapons and ways to armor.
The biggest issue now are 3 cards: Bonemare, Cobalt Scalebane, Firefly are in 4 classes decks. They are basically dr. 7, dr. 5 and dr. 1. They need better options at 5,7 and 1.