Quote:
Originally Posted by jmakin
minion deaths trigger after everything else, minion effects trigger first I believe, so probably went -> acolyte effect before the damage is registered, draw, draw effect (2 dmg, doesnt kill acolyte), then damage applied to acolyte again from attack, dead.
could be bug, could be intended, i call it lazy dev team. Weird interactions that make no sense they call part of the "fun" of learning the game
The acolyte only had 2hp remaining so both the draw effect and the attack had enough damage to kill it.