Quote:
Originally Posted by capone0
Grimm is not interactive, the other issue like miracle rogue back in the day it's tough so even for experienced player so the stats might indicate it's not as good as it really is at the higher levels due to average to good players learning or struggling with the deck. I find it hard to believe the deck every pro has basically had number one for essentially 4 months has a low win rate by those who actually know how to use it.
Grim Patron is def the deck that you play a turn and like a turn or 2 later you realize you prob had an even better option, and the games you lose like 80%+ were maybe winnable
to me the skill gap can be explained by how many winnable or unwinnable games a specific deck has. The more of both the "easier", more of one but not the other makes a deck better/worse, etc. Patron has very few unwinnable games and the games that are lost tend to be becauseo f error