Quote:
Originally Posted by cakewalk
Is it just me or is ultimate infestation completely bonkers from a cost effect perspective?
it's an unbelievably broken card especially in arena. it sucks to have in your hand early and extreme late game but drawing it mid game near 7-8 mana is the best draw in the history of the game as long as you have some life and a few turns to live. it was a mistake to make IMO but so have a few cards in HS history. we still have to deal with raza (I think it should only get refreshed with minions or spells, not both) in constructed. and it's lol that they gave priest the strongest board clear ever in psychic scream both in constructed and arena.
dark pact + possessed lackey in constructed is pretty rough as well with voidlords in play. then bloodreaver gul'dan basically puts a dagger into any aggro lineup.
they still need to fix shaman/warrior; both are trash tier and we need them back. i don't want their oppressive versions of pirate warrior or aggro/MR shaman but something that works. having 2 classes be non existent is just ******ed. Control Warrior is a deck that they removed due to Jade Druid being so prevalent but I think it should always be a viable deck like Zoo is. While the 4 armor gain was ridiculous, the current death knight hero power is just complete **** in comparison to the oppressive ones like priest, druid or warlock