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The Deck Testing Thread The Deck Testing Thread

08-25-2015 , 08:11 AM
Quote:
Originally Posted by BobboFitos
Yeah I've changed the list around. This is what it is currently:

I believe in it, there's absolutely something there, but it's missing *something*. A few people watched it during the day and they basically said more or less the same thing. There were so many paladin decks that were token based that just swarmed the board it was crazy. I had a crucial misplay vs a control warrior as well, my hunch is the deck isn't super easy to play.
What do you think about Chromagnus over Alex? He's another target to get out with ancestors call, can help duplicate burn--which gives us flexibility in removal vs face.

The problem w ALex as 2nd win condition is that we haven't forced them to burn any heals during the match, so they very often will have heal ready to go.
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08-25-2015 , 08:13 AM
My first attempt at a confuse priest lol. The gameplan is to stall and draw a bunch of cards with cleric/acolyte then get a couple of high health minions on board and do something upsetting to the opponent's face with a combo. This is my first attempt a making a new deck so i'm sure i'll need to make a lot of changes. Anyone got any suggestions? Thinking of cutting 2 of chow/Ooze/Auchenai/Thaurissan to make room for velen's chosen.


Last edited by Abysmal; 08-25-2015 at 08:19 AM.
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08-25-2015 , 09:37 AM
Glad to see the submissions rolling in! Let's take submissions for this first week through Friday at noon eastern. From friday until sunday at 5pm we will all vote, and the following week we can test!
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08-25-2015 , 12:07 PM
I really want to make secret paladin work. I've been theorycrafting on my morning commute, in my head...so I haven't tested it yet. I will be as soon as I get off work. Love for you guys to try it out and see what you think. I really do think Mysterious Challenger could, potentially be powerful.

I know it will need tweaks...I wonder if I can get away with taking out some combination of equality/owl/consecrations to put in squires and/or more secrets...or perhaps double equality no consecration w/two squires.

love to hear your takes.

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08-25-2015 , 12:22 PM
The other route was taking a more token oriented approach with more secrets. Again haven't tested it yet, just theorycrafting...not sure what seems better yet:

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08-25-2015 , 01:34 PM
Quote:
Originally Posted by Berge20
What do you think about Chromagnus over Alex? He's another target to get out with ancestors call, can help duplicate burn--which gives us flexibility in removal vs face.

The problem w ALex as 2nd win condition is that we haven't forced them to burn any heals during the match, so they very often will have heal ready to go.
Def an idea. Very possibly a good idea
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08-25-2015 , 01:46 PM
Forsen using cold lights
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08-25-2015 , 03:13 PM
Quote:
Originally Posted by Abysmal
Don't you pretty much auto win if you get to late game with like two less big threats in the deck? Think I'd like to squeeze one or two shield blocks in there. I've never played control warrior though so could be completely wrong.
I don't think it makes sense to run slams with 0 shield block and 0 shield maiden. I would cut some non-dragons for blocks and double up on the Twilight Guardians.
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08-25-2015 , 05:32 PM
Started playin some taunt warrior. completely flat lined grim patron. bolster was +4/+4 of charge value. deck has potential.
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08-25-2015 , 05:42 PM
Quote:
Originally Posted by BobboFitos
Started playin some taunt warrior. completely flat lined grim patron. bolster was +4/+4 of charge value. deck has potential.
Wug list? I had an okay time with it yesterday, but also tried to make it a dragon deck too which removed the shield block/slam and brawl so I got rekt a few times.
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08-25-2015 , 06:29 PM
I posted it earlier in the thread
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08-25-2015 , 07:07 PM
This is the Paladin I made, can't quite get it right. It is competitive at rank 5 over about 15 games. I keep tweaking it. One problem I've run into is Tuskarr Jouster hates me. It's not a huge problem.... still think I like it better than healbot due to the upgraded body.

INSPIREADIN (?) v 1.4ish
1x Zombie Chow
1x Equality
1x Ironbeak Owl
2x Knife Juggler
2x Sheilded Minibot
2x Muster for Battle
1x Aldor Peacekeeper
2x Fencing Coach (could swap # with Aldor, this 'ramps' really well into t4 MK)*
2x Silver Hand Regent
2x Truesilver Champion
2x Murloc Knight (this is >>> Shredder imo)
2x Quartermaster
1x Sludge Belcher
2x Tuskarr Jouster
1x Sunwalker (shrug, this can be Sylvanas or another Belcher or who knows what)
1x Dr. Boom
1x Lay on Hands
1x Kel'Thuzad
1x Tirion Fordring

* Coin Fencing into Silver Hand Regent is cool too.

If anyone wants to try it out.

Fencing Coach might be too slow, and it is a deadish card (kinda) without a follow up. This is what I added in my last version. Maybe double Aldor and a 2nd chow is just a lot better. Or +1 Aldor/1 Shredder (argus, etc).

Last edited by vixticator; 08-25-2015 at 07:27 PM.
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08-25-2015 , 09:19 PM
1-1 with your Malygos Shaman Bobbo. Beat an aggro Paladin thanks to a clutch farsight into Malygos, lethal next turn with him at full health lmao. I used all my dust to make the extra couple cards, so guess I'll be playing with it a lot haha. What do you recommend as far as mulligans go? I was looking for AoE and card draw in the opening. Not sure if keeping the draw 2 overload 2 is right, but probably?
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08-25-2015 , 09:43 PM
Holy Crap is mysterious Challenger good! 6-0 now in legend ranks with this secret pally deck. Not sure it's optimized but it's catching people by surprise. Rank 145 now



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08-25-2015 , 09:53 PM
That looks fun. I might dust a few legendaries to craft Challenger.

Hmm....

Hmm.............

Maybe.

Have you tried any other secrets? Noble Sac or Redemption in place of, uh, hmm... 2nd chow? Wonder which is better between those two secrets. I think Redemption.

Edit: Actually, easier to play around Redemption than Noble Sac?
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08-25-2015 , 09:59 PM
5 seems right...noble sac is great to trigger avenge...so I like it...redemption is pretty good, but I have lot of weenies in this deck haha. Still haven't lost lol rank 111 now Got to benefit from this crazy meta!
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08-25-2015 , 10:00 PM
One thing I found playing another Paladin is Murloc Knight is like broken level good.
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08-25-2015 , 10:03 PM
yeah who' da thought??? It's such a tempo gain! and with secrets it's so frustrating for your opponent. Paladin secrets aren't great, that's true, but their is a reason strifecro said mysterious challenger has potential to be Dr. Boom level good, and I'm seeing it. And I know this list isn't refined yet, which speaks to it's strength
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08-25-2015 , 10:19 PM


Boom!!!! Secret Pally Launches me to top 100 legend! loving it while it lasts!
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08-25-2015 , 10:38 PM
◥█̆◤ TOTEMIC MIGHT ◥█̆◤
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08-25-2015 , 11:08 PM
Quote:
Originally Posted by vixticator
1-1 with your Malygos Shaman Bobbo. Beat an aggro Paladin thanks to a clutch farsight into Malygos, lethal next turn with him at full health lmao. I used all my dust to make the extra couple cards, so guess I'll be playing with it a lot haha. What do you recommend as far as mulligans go? I was looking for AoE and card draw in the opening. Not sure if keeping the draw 2 overload 2 is right, but probably?
I was looking for card draw and the cheap removal and thalnos/feral spirits.

Against hunters not sure you wantto hard mulligan for thedraw, it's all about minimizing damage. Having an aoe and the heal is nice.

I kept the combo (ancestral's call withmaly) but it felt wrong. In the control matchups I kept emperor, and that felt right.
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08-25-2015 , 11:12 PM
Quote:
Originally Posted by dkgojackets
◥█̆◤ TOTEMIC MIGHT ◥█̆◤
Took it out of my totem shaman
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08-26-2015 , 09:44 AM
I was thinking secrets might be a decent way to push your creature mana curve upwards to help jousters trigger, but still give you some more early plays against aggro other than usual chow/owl/double minibot/double juggler. Mysterious Challenger does both the push and the pull for that strategy.

But then you don't play Jouster, and you still play double Chow, so you're going a vastly different line than I would.

Seems like your Challengers would proc for 1 a lot. Actually, the more I look at it, the less your deck makes sense to me. No Tirion? No heal of any kind, not even Truesilver? Double QMs with no Silver Hand Regent? Wat.
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08-26-2015 , 10:01 AM
Yeah the deck has since been updated on the other thread...6 secrets now and a lower mana curve...speaks to the strength of the murloc knight and challenger really. I won 7 straight in high legend ranks despite it being clunky. It's much better now, check the other deck thread. (Btw there might be just too many deck threads hahA)
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08-26-2015 , 10:22 AM
On a different topic, I'm thinking people should just say **** it and start running Faerie Dragon. Most of these dragon decks look like they are prone to getting run over because their curve is stupid high, so some expendable two-mana 3/2s (which have the seemingly-forgotten upside of being invincible to frostbolt/lightning bolt/fireblast/backstab/darkbomb/etc.) seem entirely appropriate. If you have another dragon, you can freely toss it out on turn 2, if you don't, continue with Plan A.

I.e., the Full Monty:
2x: execute, shield slam, axe, alex champion, armorsmith, faerie, shield block, blackwing tech, deaths bite, twilight guard, blackwing corruptor
1x: brawl, emporer, chillmax, rend, chromaggus, alexstasza, nefarian, yseraa

Nine dragons means blackwings never have to say they're sorry.
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