Quote:
Originally Posted by TheStuntman
What's the card from warlock that deals damage 2-4 dmg and gives you the amount of dmg with 1/1 imps as well? That's pretty oped, I think it's for 3-4 mana. I agree, mad scientist is pretty oped too, should be at least a 3 drop mana at the minimum.
Implosion, ya it's roll value single handidly turns whole games.
As Reynad once said, RNG is fine provided the range of results makes sense. For such a low mana card the game between the low outcome and the high outcome is too much.
I heard someone purpose a change such that the number of imps should be inverse to damage done.
So like if you roll 2 damage, you get 4 imps, if you roll 4 damage, you get 2 imps, etc.