Unsure what the casino ruling would have been. Seems a more appropriate place to get an answer for this particular game. Yes, I know it's been moved from there.
I don't think I've ever thought of a spot where a player has the clock called and has more than 2 decisions (fold/call).
Quote:
A. Hand should be dead since he didn't complete an action prior to clock running out
B. Raise should stand and other player has a decision
C. Player should be forced to min raise since he announced raise, but didn't specify amount
D. Another option?
A - Hate that option.
B - If player was given that time, then the raise should stand. My favorite choice AP.
C - I think this may be the best option to plan for, but should also be included in the warnings given as the clock starts and counts down. If I'm putting rule on the books, this would be it.
D - I can't come up with a better option than C.
I can't come up with many scenarios where a player would have to tank long enough to get a clock, and still have the raise amount as any reasonable decision. I'm thinking that they player is just a d-bag and I'd like to hold them to a min-raise to move things along.