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Game of Thrones TV Thread - ***NO BOOKREADERS*** Game of Thrones TV Thread - ***NO BOOKREADERS***

06-11-2014 , 04:57 PM
Quote:
Originally Posted by Mr.mmmKay
I read a spoiler on the wall of a public bathroom
LOL

Did you take a pic? I would love to see it once it got aired.
06-11-2014 , 05:37 PM
Quote:
Originally Posted by Mr.mmmKay
I read a spoiler on the wall of a public bathroom
Wow, did you see it mid stream?
06-11-2014 , 06:37 PM
Quote:
Originally Posted by Chrizza
LOL

Did you take a pic? I would love to see it once it got aired.
Unfortunately not

Quote:
Originally Posted by Omar Comin
Wow, did you see it mid stream?
nope, i just finished iirc
06-11-2014 , 06:45 PM
Quote:
Originally Posted by Omar Comin
Wow, did you see it mid stream?
wp
06-11-2014 , 07:21 PM
I read a spoiler in a random game thread about the nba playoffs
06-11-2014 , 08:28 PM
how would one plug the gate so that it's impenetrable to giants? i don't think piling a bunch of rocks in there would get the job done.
06-11-2014 , 11:02 PM
Quote:
Originally Posted by iversonian
how would one plug the gate so that it's impenetrable to giants? i don't think piling a bunch of rocks in there would get the job done.
They were going to fill it with water and flash freeze it, or something like that. No idea how they'd accomplish that though. Another physics anomoly.
06-11-2014 , 11:18 PM
I think the plan was to poor water in the tunnel (together with the rocks etc.) so it froze closed
06-12-2014 , 12:00 AM
pretty easy to put 6-12 feet of rock and toss water on it for a week until it is completely frozen solid. Would hold off the army for sure.
06-12-2014 , 12:16 AM
Found this on my Facebook feed earlier:

DRINKING GAME OF THRONES

REQUIRED: 1 or more packs of cards, 1 King’s Chalice


SET UP: First, each player must draw one card at random from the deck in order to determine which house they pledge to. Place the cards back in the deck and then arrange them in a ring around the King’s Chalice. Players then take turns picking cards and carry out the corresponding rules.

THE RULES

A – RED WEDDING – A simple waterfall where the picker begins drinking and everyone in the circle drinks too. Each player can only stop drinking when the person before them stops and when a player stops drinking they must pretend to die dramatically.

2 – DUEL – The player must choose an opponent with whom they duel which may take any form they choose. A forfeit is decided before the duel takes place and the loser must carry out said forfeit. If the duel is a draw, duellers must both carry out the forfeit.

3 – HODOR – When a player speaks, they become Hodor and so can only use the word “Hodor” until their next turn. If they utter any other words they must have a drink. There can be multiple “Hodors” at any one time.

4 – KHALEESI – Player declares “Khaleesi” and all women must drink.

5 – DRACARYS – At any point after picking this card, the player can shout “Dracarys” and then must stand up and start flapping their arms like wings of the dragon. The last player to do so must heat up their beverage and then take a drink.

6 – VALAR MORGHULIS – Player declares “Valar Morghulis” and all men must drink.

7 – DIREWOLVES – Player can being howling at any time. The last person to howl must drink.

8 – SQUIRE – Player chooses a squire who will accompany them and assist them in all further challenges. There can be multiple squires at any time but no player may have more than one squire. A player can only be a squire to one other player. Squires do not work in chains, so if for example a player is given a specific task, only they and their squire must carry it out, not any squires of their squire.

9 – MASTER OF COIN – Player takes two coins and tosses them. If heads and heads then nothing happens. If heads and tails they must take a drink. If tails and tails they are permitted to make one rule. Any coin which lands heads up they keep and are then allowed to attempt to put in another player’s drink and if successful their victim must down their drink.

10 – HOUSE SWAP – Player MUST choose another player with whom they swap Houses.

J – HAND OF THE KING – Player becomes hand of the king/queen and must do whatever the king commands them (within reason), failure to do so ends a punishment of the king’s choosing. If the king/queen is absent, they are in charge.

Q – QUEST – Player must go on a quest determined by the other players.

K – THE IRON THRONE – Player is now king/queen; their chair the Iron Throne. The must fashion themselves a crown out of whatever they can find. On each turn they are allowed, but not required, to make up to two rules – these rules cease when they are dethroned. Any player who does not address them as “your grace” must take a drink. They have the casting vote over any decisions which need to be made. They can choose to be exempt from rules. When a new king/queen is chosen, the previous king/queen must down their drink. At the end of the game, the player who is king/queen must be given a dirty pint in the King’s Chalice which they must down.

JOKER – Optional. The theme song is played. All players must drink whilst it plays; the last person to stop drinking is able to make a rule.

HOUSES

Each player chooses a fealty at random at the beginning of the game by drawing a card, the number corresponds to the house to whom the pledge their fealty. Each house comes with its own set of rules which will be carried out during and at the end of the game, and they are as follows:

ACE/TWO (A/2) – BARATHEON – Player must drink double at all times. At the end of the game, the player must ride the bus turning over only black cards. Riding the bus is setting up cards in rows of 1-2-3-2-1 OR 1-2-3-4-3-2-1 and the player must turn one card from each row over, if they encounter a red card, new cards are placed on top of those turned over and they must start again. Every card that is turned up corresponds to a drink and all drinks are taken when they have reached the other side.

THREE/FOUR (3/4) – GREYJOY – Player must have a ‘boat’ (any object other than a straw) floating in their drink at all times; if the boat sinks they must down their drink.

FIVE (5) – KNIGHT’S WATCH – When taking the black, player must recite the oath of the Knight’s Watch – this also applies after a fealty swap. For as long as they are in the Knight’s Watch they cannot become king/queen – if they draw a king then the old king/queen continues their reign.

SIX/SEVEN (6/7) – LANNISTER – At the start of the game they must take a drink of all other players’ drinks. During the game they must only drink with their non-sword wielding hand. At the end of the game, they must give a drink of their drink to all other players, because a Lannister always pays their debts.

EIGHT/NINE (8/9) – MARTELL – Player must be touching at least one other player at all times, failure to do so and they must take a drink – this is paused during challenges.

TEN/JACK (10/J) – STARK – During the game if the card the player draws is a heart then they must down half their drink. At the end of the game they must down a full drink because they are a Stark and are likely to die.

QUEEN (Q) – TARGARYEN – During the game player has 3 “Dragons.” Each dragon enables the player to pass any challenge they are sets, i.e. any task they are bid to carry out during the game they can give to someone else to carry out instead. At the end of the game the game they must consume a spoonful of a fiery substance (e.g. hot sauce, a mixture of ketchup and chilli powder etc.)

KING (K) – TYRELL – Player must attempt to kiss every king/queen during their reign. Failure to do so and at the end of the game they must down a full drink. If there is a fealty swap during the game, the new Tyrells must only kiss the monarchs who reign during their new allegiance.

ADDITIONAL AND OPTIONAL RULES

- Game ends when the last card is drawn. After this all tasks designated to be carried out at the end of the game are now to take place.
- At the start of the game whoever has to pledge their fealty to house Baratheon becomes king/queen.
- At the start of the game if there are no Baratheons the person who picked the highest card is King/Queen.
- If at the beginning of the game there are multiple Baratheons then they must duel to determine who becomes king/queen.
- Rules do not carry beyond the last card being drawn, so a king/queen cannot decree that they do not have to drink their dirty pint.
- During fealty swaps, a player can choose to pledge their allegiance to a house no other player is loyal to, but only if all players agree
06-12-2014 , 02:50 AM
I would stop paying attention after rule 3. Complicated drinking games are awful.
06-12-2014 , 03:13 AM
Yeah. Maybe instead you drink everytime you see a private part or a death. Double if it's boobs.
06-12-2014 , 07:44 AM
wtf is with all the aids in this thread re: elevator, re: feeding the wildling army?
honestly, thread was 1000x better when everyone was arguing over spoilers
06-12-2014 , 10:31 AM
i'm fine with posts being approved/disapproved based on spoilerage content, not sure why mods are taking it upon themselves to disapprove LC posts with no spoilers?

this is a discussion thread. as long as we're not spoiling, let us have our discussions, eh?

inb4 post doesn't get approved
06-12-2014 , 10:32 AM
actually, ignore that last post, for a second there i forgot how approving posts works
06-12-2014 , 11:33 AM
your posts do suck though
06-12-2014 , 01:10 PM
no u
06-12-2014 , 02:53 PM
dont wink, he'll think you're just kidding
06-12-2014 , 03:55 PM
i loved them, full of useful info
06-12-2014 , 04:21 PM
I'm honestly still a little upset that my idea that the TbC would be held outside of KL, Stannis would invade at that moment and sack the city and take the throne, and the Lannisters would be forced to counter from outside didn't happen. Stannis is the epitome of a third wheel, and his plot hasn't fundamentally changed for at least two whole seasons. That would have been a compelling way to get a huge upheaval without causing any unsolvable problems (like if the writers want to get Stannis on the throne in a regular way, they would have to kill Tywin to do it. With my idea, they could have gotten Stannis on the throne without killing Tywin).

And now it looks like Stannis won't be going to the Wall either (the time to do it would have been ep9 and saving the NW). Which means ep10 will probably have him looking into the fire like the end of s2 or being told something by Meli like the end of s3. Stannis is the perpetual motion machine. I think the only thing I can see in foreshadowing for Stannis in ep10 is if Mel tries to sacrifice his daughter and then either Davos betrays Stannis or Stannis himself betrays Mel. I assume that's coming, but perhaps not this season.
06-12-2014 , 08:10 PM
I thought of something that's been bothering me- remember when sam's comrades abandoned him north of the wall at the end of one of the earlier seasons, and sam cowers behind the rock as the white walker guy on his dead horse and his army march onwards...well, are we supposed to have any idea why they didn't kill/touch sam?

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06-12-2014 , 08:58 PM
Real question is why, after all that time out there, was he still as fat
06-12-2014 , 10:42 PM
It seems like with every white walker attack we've seen, havent they always left one person alive? Although the series opener and that scene you mentioned are the only ones I can think of off the top of my head.

I don't know why they would do this (spread the message and get people freaked out about them i guess), but I guess there's a pattern of behavior there.
06-12-2014 , 10:50 PM
I think they just viewed him as a non-threat. where the hell is that giant army anyway? I thought they were marching towards the wall
06-12-2014 , 11:05 PM
I liked this last episode, but I feel like the show has gone downhill fast lately.

I'm not sure why. Maybe they are too focused on the big picture events and not as detail/world building oriented anymore. They could be strapped for time just trying to get events done in order to make the big events happen on time but isn't that the point of making this season into 2? I think the story-lines happening now are awesome, but the presentation/polish seems to be missing

I don't know if it's the writing, directing or acting, it just doesn't have me on the edge of my seat as much anymore.

A few examples:

-Arya laughing when she got to the Vayle. Bad writing, bad acting, just forced.
-Sam letting Gilly in the gate by swearing. Same.
-Almost any scene with Daario Naharis this season.
-The scene with the moon door. The most evil, clever, schemer lets his whole plan rest on a 15 year old girl to lie for him after he killed her last remaining family member? Not really a huge plot hole, but just stupid writing.

I still love the show, it is just disappointing to see the quality go down instead of increase each season as it has in the past.

      
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